Arclight
// Stats by level promotion breakpoints
| Level | Max HP | ATK | DEF | STR | AGI | WIS | WILL |
|---|---|---|---|---|---|---|---|
| Lv1 | |||||||
| Lv20 | |||||||
| Lv40 | |||||||
| Lv60 | |||||||
| Lv80 | |||||||
| Lv99 |
Max level: · stats shown at level breakpoints (1 / 20 / 40 / 60 / 80 / max).
Main attr: AGI (Speed) · Sub attr: WIS (Perception) · Default weapon: Tarr 11
// Talents attribute modifiers per break stage
| Break | Modifiers |
|---|---|
| Lv 20 | |
| Lv 40 | |
| Talent | AGI (Speed) |
| Lv 60 | |
| Talent | |
| Lv 70 | |
| Talent | AGI (Speed) |
| Equip T3 | |
| Talent | |
| Talent | AGI (Speed) |
| Talent | |
| Talent | AGI (Speed) |
// Skills
COMBO TRIGGER: When an enemy suffers Electrification or after an enemy's Electrification is consumed . Blinks to the enemy's side to unleash a flurry of slashes that deals Physical DMG and recovers some SP.
| Lv1 | Lv12 |
|---|---|
| DMG Multiplier % · SP Recovery · Stagger | DMG Multiplier % · SP Recovery · Stagger |
BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG . As the controlled operator, Final Strike also deals Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
| Lv1 | Lv12 |
|---|---|
| BATK SEQ 1 Multiplier % | BATK SEQ 1 Multiplier % |
Instantly blinks to the enemy's side to deal 2 slashes that deal some Physical DMG . If the enemy has active Electrification , consume the Electrification to unleash an additional attack that deals Electric DMG and recovers some SP.
| Lv1 | Lv12 |
|---|---|
| SEQ 1 DMG Multiplier % · SEQ 2 DMG Multiplier % · SEQ 2 Stagger · Additional ATK DMG Multiplier % · Additional ATK Stagger · SP Recovery | SEQ 1 DMG Multiplier % · SEQ 2 DMG Multiplier % · SEQ 2 Stagger · Additional ATK DMG Multiplier % · Additional ATK Stagger · SP Recovery |
Performs a short forward dash while wreathed in arcs of electricity to deal Electric DMG and apply Electric Infliction to all enemies in the path. The lingering arcs explode after a short while, dealing another hit of Electric DMG . If the enemy has active Electric Infliction , consume the Electric Infliction and forcibly apply Electrification .
| Lv1 | Lv12 |
|---|---|
| SEQ 1 DMG Multiplier % · SEQ 1 Stagger · SEQ 2 DMG Multiplier % · SEQ 2 Stagger | SEQ 1 DMG Multiplier % · SEQ 1 Stagger · SEQ 2 DMG Multiplier % · SEQ 2 Stagger |
// Break stages
- Lv 20 stage 1 — Protodisk × · Pink Bolete × · T-Creds ×
- Lv 40 stage 2 — Protodisk × · Red Bolete × · T-Creds ×
- Lv 60 stage 3 — Protoset × · Ruby Bolete × · T-Creds ×
- Lv 70 stage 4 — Protoset × · Metadiastima Photoemission Tube × · Cosmagaric × · T-Creds ×
- Equip T2 stage 1 — T-Creds ×
- Equip T4 stage 3 — T-Creds ×
- Equip T3 stage 2 — T-Creds ×