Items & materials // 1860 items
Every material, currency and contract with EN names — the reference behind all cost lists on this site.
Filter:
| R | Item | Type | Description |
|---|---|---|---|
| ◆◆◆◆◆◆ | "Twisty Friendship" | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | An Invite to the Melting Fire | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Ardelia | T4 | Ardelia is an Arts Unit-wielding supporter who deals Nature DMG. |
| ◆◆◆◆◆◆ | Ardelia's Token | T42 | Raises Ardelia's Potential. |
| ◆◆◆◆◆◆ | Arms OC: Cosmic Voice | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Express Delivery | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Far Expedition | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Graffiti | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Rising Mount | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Smelting Forge | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Solid Ice | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arms OC: Thunderous Peal | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Arsenal Ticket | T79 | A special Arsenal Issue currency. Can be used to purchase weapons. |
| ◆◆◆◆◆◆ | Artzy Tyrannical | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Aspiration | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Basic HH Permit | T14 | An internal certificate of Endfield Industries. Use this to perform 1 headhunting in [Basic Headhunting]. |
| ◆◆◆◆◆◆ | Beautiful Moments | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Carly's Fairytale | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Chartered HH Permit | T14 | An internal certificate of Endfield Industries. Use this to perform 1 headhunting in [Chartered Headhunting]. |
| ◆◆◆◆◆◆ | Chartered HH Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [Chartered Headhunting]. |
| ◆◆◆◆◆◆ | Chartered HH-10×Permit | T14 | An internal certificate of Endfield Industries. Use this to perform 10×headhunting in [Chartered Headhunting]. |
| ◆◆◆◆◆◆ | Checkmate | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Cheers ( ゜- ゜)つロ | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Chivalric Virtues | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Clannibal | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Cosmic Voice Issue Cert | T14 | A special Arsenal certificate. Can be used for Arsenal Issue and acquire 10 pieces of weapons. |
| ◆◆◆◆◆◆ | Curated Weapon Supply | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Delivery Guaranteed | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Detonation Unit | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Discoverer of Games | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Dreams of the Starry Beach | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Ember | T4 | Ember is a Greatsword-wielding defender who deals Heat DMG. |
| ◆◆◆◆◆◆ | Ember's Token | T42 | Raises Ember's Potential. |
| ◆◆◆◆◆◆ | Eminent Repute | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Endministrator's Token | T42 | Raises the Endministrator's Potential. |
| ◆◆◆◆◆◆ | Endministrator's Token | T42 | Raises the Endministrator's Potential. |
| ◆◆◆◆◆◆ | Endministrator's Token | T42 | Raises the Endministrator's Potential. |
| ◆◆◆◆◆◆ | Endpoint Quota | T49 | A rare quota resource. Exchangeable for goods at the Quota Exchange. |
| ◆◆◆◆◆◆ | Exemplar | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Firewalker's Trail 10×Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 10×headhunting in [Scars of the Forge] Cha |
| ◆◆◆◆◆◆ | Firewalker's Trail 10×Permit | T81 | A limited-time Endfield Industries certificate. Use this to perform 10×headhunting in [Scars of the Forge] Cha |
| ◆◆◆◆◆◆ | Firewalker's Trail HH Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [Scars of the Forge] Char |
| ◆◆◆◆◆◆ | Firewalker's Trail HH Permit | T81 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [Scars of the Forge] Char |
| ◆◆◆◆◆◆ | First Rime to Bloom | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Forgeborn Scathe | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Former Finery | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Gilberta | T4 | Gilberta is an Arts Unit-wielding supporter who deals Nature DMG. |
| ◆◆◆◆◆◆ | Gilberta's Token | T42 | Raises Gilberta's Potential. |
| ◆◆◆◆◆◆ | Grand Vision | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Headhunting Dossier | T83 | Once the next Chartered Headhunting banner begins, this headhunting dossier will be automatically converted to |
| ◆◆◆◆◆◆ | Headhunting Dossier | T83 | Once the next Chartered Headhunting banner begins, this headhunting dossier will be automatically converted to |
| ◆◆◆◆◆◆ | Headhunting Dossier | T83 | Once the next Chartered Headhunting banner begins, this headhunting dossier will be automatically converted to |
| ◆◆◆◆◆◆ | Heart of Youth | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Hub of Refreshment | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | JET | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Keen Foresight | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Khravengger | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Laevatain | T4 | Laevatain is a Sword-wielding striker who deals Heat DMG. |
| ◆◆◆◆◆◆ | Laevatain's Token | T42 | Raises Laevatain's Potential. |
| ◆◆◆◆◆◆ | Last Rite | T4 | Last Rite is a Greatsword-wielding striker who deals Cryo DMG. |
| ◆◆◆◆◆◆ | Last Rite's Token | T42 | Raises Last Rite's Potential. |
| ◆◆◆◆◆◆ | Let's Flip the World | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Lifeng | T4 | Lifeng is a Polearm-wielding guard who deals Physical DMG. |
| ◆◆◆◆◆◆ | Lifeng's Token | T42 | Raises Lifeng's Potential. |
| ◆◆◆◆◆◆ | Messenger Express 10×Permit | T81 | A limited-time Endfield Industries certificate. Use this to perform 10×headhunting in [The Floaty Messenger] C |
| ◆◆◆◆◆◆ | Messenger Express 10×Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 10×headhunting in [The Floaty Messenger] C |
| ◆◆◆◆◆◆ | Messenger Express HH Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [The Floaty Messenger] Ch |
| ◆◆◆◆◆◆ | Messenger Express HH Permit | T81 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [The Floaty Messenger] Ch |
| ◆◆◆◆◆◆ | Monthly Pass Exchange Cert | T89 | Use this to get Monthly Pass perks for 30 days. |
| ◆◆◆◆◆◆ | Monthly Pass Exchange Cert | T90 | Use this to get Monthly Pass perks for 30 days. |
| ◆◆◆◆◆◆ | Monthly Pass Exchange Cert | T90 | Use this to get Monthly Pass perks for 30 days. |
| ◆◆◆◆◆◆ | Mountain Bearer | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Navigator | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Never Rest | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | New Horizons | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | New Horizons | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | New Horizons | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | New Horizons HH-10×Permit | T14 | An internal certificate of Endfield Industries. Use this to perform 10×headhunting in [New Horizons Headhuntin |
| ◆◆◆◆◆◆ | New Horizons Weapon Supply | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Oblivion | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Opus: Etch Figure | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Origeometry | T29 | An extremely rare crystal habit of Originium with many potential uses. |
| ◆◆◆◆◆◆ | Oroberyl | T2 | An artificial material often used for recruiting operators. |
| ◆◆◆◆◆◆ | Pass Application: Customized | T85 | Use this to activate the Protocol Pass tier: Protocol Customized. |
| ◆◆◆◆◆◆ | Pass Application: Customized | T86 | Use this to activate the Protocol Pass tier: Protocol Customized. |
| ◆◆◆◆◆◆ | Pass Application: Originium | T85 | Use this to activate the Protocol Pass tier: Originium Supply. |
| ◆◆◆◆◆◆ | Pass Application: Originium | T86 | Use this to activate the Protocol Pass tier: Originium Supply. |
| ◆◆◆◆◆◆ | Pogranichnik | T4 | Pogranichnik is a Sword-wielding vanguard who deals Physical DMG. |
| ◆◆◆◆◆◆ | Pogranichnik's Token | T42 | Raises Pogranichnik's Potential. |
| ◆◆◆◆◆◆ | Protocolized Weapon Pattern | T87 | This can raise the potential of any weapon provided by Protocol Pass weapon supplies, including weapon supplie |
| ◆◆◆◆◆◆ | Rapid Ascent | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Sanity | T21 | A mental concept essential for sustaining one's ego and supporting the planning and execution of various opera |
| ◆◆◆◆◆◆ | Spectral Splendor 10×Permit | T81 | A limited-time Endfield Industries certificate. Use this to perform 10×headhunting in [Hues of Passion] Charte |
| ◆◆◆◆◆◆ | Spectral Splendor 10×Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 10×headhunting in [Hues of Passion] Charte |
| ◆◆◆◆◆◆ | Spectral Splendor HH Permit | T82 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [Hues of Passion] Charter |
| ◆◆◆◆◆◆ | Spectral Splendor HH Permit | T81 | A limited-time Endfield Industries certificate. Use this to perform 1 headhunting in [Hues of Passion] Charter |
| ◆◆◆◆◆◆ | Sundered Prince | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | The Bastion Never Breached | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | The Endministrator | T4 | The Endministrator is a Sword-wielding guard who deals Physical DMG. |
| ◆◆◆◆◆◆ | The Endministrator | T4 | The Endministrator is a Sword-wielding guard who deals Physical DMG. |
| ◆◆◆◆◆◆ | Thermite Cutter | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Thunderberge | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Umbral Torch | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Valiant | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Waiting for Oopa | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Weapon Supply: Awakening | T43 | Open this to select and receive one weapon provided within. |
| ◆◆◆◆◆◆ | Wedge | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | White Night Nova | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Win-Win! | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Yvonne | T4 | Yvonne is a Handcannon-wielding caster who deals Cryo DMG. |
| ◆◆◆◆◆◆ | Yvonne's Token | T42 | Raises Yvonne's Potential. |
| ◆◆◆◆◆◆ | "Starting Point" | T13 | Starfire streaks over seas ever placid, birthsongs shatter a night everlasting. Thus life refuses the silence |
| ◆◆◆◆◆◆ | "Tangtang Cert" | T13 | A token, given to you by Tangtang. |
| ◆◆◆◆◆◆ | 1538°C | T76 | Getting this unlocks Laevatain's snapshot: "1538°C". Operator snapshots can be showcased on a loop using the E |
| ◆◆◆◆◆◆ | A New Zenith | T76 | Getting this unlocks Antal's snapshot: "A New Zenith". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | A Pause Atop the Clouds | T76 | Getting this unlocks Gilberta's snapshot: "A Pause Atop the Clouds". Operator snapshots can be showcased on a |
| ◆◆◆◆◆◆ | Aberrant Hazefyre Fragment | T72 | Looted from Aberrant Zone 6 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Aberrant Hazefyre Fragment | T73 | Looted from Aberrant Zone 6 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Action Oriented | T76 | Getting this unlocks Fluorite's snapshot: "Action Oriented". Operator snapshots can be showcased on a loop usi |
| ◆◆◆◆◆◆ | Advanced Cognitive Carrier | T7 | A material that provides a lot of EXP for leveling up Lv.61-90 operators. |
| ◆◆◆◆◆◆ | Advanced Progression Selection Crate Ⅰ | T43 | Opening this lets you acquire an advanced progression material of your choice. |
| ◆◆◆◆◆◆ | Akekuri | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Aleksandr's Document Holder | T13 | "Clavis TGCC Trading" Document Holder. |
| ◆◆◆◆◆◆ | Alesh | T4 | Alesh is a Sword-wielding vanguard who deals Cryo DMG. |
| ◆◆◆◆◆◆ | Alesh | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Alesh's Token | T42 | Raises Alesh's Potential. |
| ◆◆◆◆◆◆ | Algorithm Expansion Chip | T13 | Use this at the Control Nexus aboard <i>Dijiang</i> to unlock the next expansion phase of the entire vessel. |
| ◆◆◆◆◆◆ | All the Tastes of Life | T76 | Getting this unlocks Da Pan's snapshot: "All the Tastes of Life". Operator snapshots can be showcased on a loo |
| ◆◆◆◆◆◆ | Always on Duty | T76 | Getting this unlocks Catcher's snapshot: "Always on Duty". Operator snapshots can be showcased on a loop using |
| ◆◆◆◆◆◆ | Amberite Fragment | T73 | Looted from Aberrant Zone 2 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Amberite Fragment | T72 | Looted from Aberrant Zone 2 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | An Invite to the Melting Fire | T76 | Getting this unlocks Laevatain's snapshot: "An Invite to the Melting Fire". Operator snapshots can be showcase |
| ◆◆◆◆◆◆ | An Oath Not Yet Fulfilled | T76 | Getting this unlocks Ember's snapshot: "An Oath Not Yet Fulfilled". Operator snapshots can be showcased on a l |
| ◆◆◆◆◆◆ | Ancient Canal | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Antal | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Arc 2000 Model | T69 | This can be showcased at the Tower of Trails at the Central Ring of Dijiang. |
| ◆◆◆◆◆◆ | Arclight | T4 | Arclight is a Sword-wielding vanguard who deals Electric DMG. |
| ◆◆◆◆◆◆ | Arclight | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Arclight's Token | T42 | Raises Arclight's Potential. |
| ◆◆◆◆◆◆ | Ardelia | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Armor Gilding Chip | T75 | Operators enjoy higher Max HP in the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Aspirant | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Aspiration | T76 | Getting this unlocks Ardelia's snapshot: "Aspiration". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | Aurylene Camera | T33 | Give it to operators whose hobbies are [Technology] and/or [Nature] to build trust with them. |
| ◆◆◆◆◆◆ | Aurylene Crystal | T74 | Acquired by converting precipitation nodules brought out from the Valley's Aberrants. Can be submitted to comp |
| ◆◆◆◆◆◆ | Aurylene of Valley IV | T13 | A mysterious material you found during exploration. Submit enough of them at any TP Point to get rewards. |
| ◆◆◆◆◆◆ | Aurylene of Wuling | T13 | A mysterious material you found during exploration. Submit enough of them at any TP Point to get rewards. |
| ◆◆◆◆◆◆ | Authorization Keycard | T13 | Crowe needs this authorization keycard to activate the special signal emitter and send out the Utjug Order. |
| ◆◆◆◆◆◆ | Avywenna | T4 | Avywenna is a Polearm-wielding striker who deals Electric DMG. |
| ◆◆◆◆◆◆ | Avywenna | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Avywenna's Token | T42 | Raises Avywenna's Potential. |
| ◆◆◆◆◆◆ | Axe Armor Fragment | T72 | Looted from Aberrant Zone 3 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Axe Armor Fragment | T73 | Looted from Aberrant Zone 3 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Backup ID Pass | T13 | An ID card to open the gate of the Originium Science Park. |
| ◆◆◆◆◆◆ | Backup ORIC | T13 | |
| ◆◆◆◆◆◆ | Basic Expansion Core | T13 | Unlocks the next phase of the Basic AIC Plan. |
| ◆◆◆◆◆◆ | Battery | T13 | |
| ◆◆◆◆◆◆ | Blighted Jadeleaf | T8 | A special plant gathered from the wilderness or cultivated in the Growth Chamber. Extracts of this plant can |
| ◆◆◆◆◆◆ | Blighted Jadeleaf Tuber | T34 | A Blighted Jadeleaf tuber that can be cultivated into a new adult plant. Blighted Jadeleaf can be used for op |
| ◆◆◆◆◆◆ | Bloodcap | T8 | A special fungus gathered from the wilderness or cultivated in the Growth Chamber. Promotes Lv.80 operators. |
| ◆◆◆◆◆◆ | Bloodcap Mycelia | T34 | A Bloodcap mycelial mass that can be cultivated into a new adult fungus. Bloodcaps can promote certain Lv.80 |
| ◆◆◆◆◆◆ | Bond Quota | T49 | Exchangeable for goods at the Quota Exchange. |
| ◆◆◆◆◆◆ | Bonekrusha Figurine | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Figurine | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Figurine T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Figurine T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Heavy Armor | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Heavy Armor T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Heavy Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Mask | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Mask | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Mask T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Mask T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Poncho | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Poncho | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonekrusha Poncho T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Bonekrusha Poncho T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bonsai of Life | T69 | This can be showcased at the Tower of Trails at the Central Ring of Dijiang. |
| ◆◆◆◆◆◆ | Boundless Crusade | T76 | Getting this unlocks Ember's snapshot: "Boundless Crusade". Operator snapshots can be showcased on a loop usin |
| ◆◆◆◆◆◆ | Bounties from the Aggeloi (Issue 15) | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Breeze of Kjersch | T33 | Give it to operators whose hobbies are [Creative] and/or [Fashion] to build trust with them. |
| ◆◆◆◆◆◆ | Bridge Elevator Control Panel Parts | T13 | Parts for repairing the control panel of a bridge elevator. |
| ◆◆◆◆◆◆ | Broken Handyterm | T13 | A broken handyterm belonging to Raquel the journalist. |
| ◆◆◆◆◆◆ | Buckpill [Rf.] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Bundle of Bamboo | T13 | A bundle of bamboo. Can be used to repair the stockade resident's bamboo raft. |
| ◆◆◆◆◆◆ | Carving Through the Snow | T76 | Getting this unlocks Snowshine's snapshot: "Carving Through the Snow". Operator snapshots can be showcased on |
| ◆◆◆◆◆◆ | Catcher | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Champion Drill Crawler | T69 | This can be showcased at the Tower of Trails at the Central Ring of Dijiang. |
| ◆◆◆◆◆◆ | Charge Burst Chip | T75 | The first skill cast after start of every battle deals more DMG in Valley's Aberrants. |
| ◆◆◆◆◆◆ | Checkmate | T76 | Getting this unlocks Pogranichnik's snapshot: "Checkmate". Operator snapshots can be showcased on a loop using |
| ◆◆◆◆◆◆ | Chen Qianyu | T4 | Chen Qianyu is a Sword-wielding guard who deals Physical DMG. |
| ◆◆◆◆◆◆ | Chen Qianyu | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Chen Qianyu's Token | T42 | Raises Chen Qianyu's Potential. |
| ◆◆◆◆◆◆ | Chestnut Honey | T22 | Use this to recover 40 Sanity. |
| ◆◆◆◆◆◆ | Chimeric Justice | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Citromix [Rf.] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Cohesive Traction | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L2 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L3 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L4 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L5 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L6 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L6 (Mission) | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map1L7 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map2L1 | T32 | |
| ◆◆◆◆◆◆ | Collectible Puzzle Piece Map2L2 | T32 | |
| ◆◆◆◆◆◆ | Combat Facilities Capacity | T80 | Increases the number of combat facilities that can be placed for the outpost. |
| ◆◆◆◆◆◆ | Combat Facilities Capacity | T80 | Increases the number of combat facilities that can be placed for the outpost. |
| ◆◆◆◆◆◆ | Combat Facilities Capacity | T80 | Increases the number of combat facilities that can be placed for the outpost. |
| ◆◆◆◆◆◆ | Combat Facilities Capacity | T80 | Increases the number of combat facilities that can be placed for the outpost. |
| ◆◆◆◆◆◆ | Connect-and-Win: Auspice | T43 | Use this to randomly get 1 of these rewards: - Oroberyl×200 - Oroberyl×260 - Oroberyl×280 - Oroberyl×300 |
| ◆◆◆◆◆◆ | Connect-and-Win: Luck | T43 | Use this to get Oroberyl×880. |
| ◆◆◆◆◆◆ | Container Expansion Chip 1 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 2 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 3 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 4 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 5 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 6 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 7 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Container Expansion Chip 8 | T75 | Increases the capacity of the Isolation Container. |
| ◆◆◆◆◆◆ | Coolant Gel | T61 | A rare material that upgrades essence skills. |
| ◆◆◆◆◆◆ | Corrective Remedy Upgrade | T40 | Upgrades currently owned <@tips.key>Corrective Remedy</> and those made in the future to give them +1 use duri |
| ◆◆◆◆◆◆ | Cosmagaric | T8 | A special fungus gathered from the wilderness or cultivated in the Growth Chamber. Promotes Lv.80 operators. |
| ◆◆◆◆◆◆ | Cosmagaric Mycelia | T34 | A Cosmagaric mycelial mass that can be cultivated into a new adult fungus. Cosmagarics can promote certain Lv |
| ◆◆◆◆◆◆ | Cosmic Gate Puzzle | T33 | Give it to operators whose hobbies are [Mind Honing] and/or [Culture] to build trust with them. |
| ◆◆◆◆◆◆ | Crescent Scimitar | T76 | Getting this unlocks Arclight's snapshot: "Crescent Scimitar". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | D96 Steel Sample 4 | T95 | A rare material for operator promotion, weapon tuning, and operator skill mastery. |
| ◆◆◆◆◆◆ | Da Pan | T4 | Da Pan is a Greatsword-wielding striker who deals Physical DMG. |
| ◆◆◆◆◆◆ | Da Pan | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Da Pan's Token | T42 | Raises Da Pan's Potential. |
| ◆◆◆◆◆◆ | Damaged Meds Box | T13 | A box of salvaged medicine. Not much is left but it should help with the emergency. |
| ◆◆◆◆◆◆ | Daydream Without End | T76 | Getting this unlocks Ardelia's snapshot: "Daydream Without End". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Depot Bus I | T12 | Sets down a Depot Bus at the Core AIC Area of the Valley IV Protocol Automation-Core (PAC). |
| ◆◆◆◆◆◆ | Depot Bus II | T12 | Expands the Depot bus at the Core AIC Area of the Valley IV Protocol Automation-Core (PAC) to its maximum leng |
| ◆◆◆◆◆◆ | Derangement Tolerance Chip 1 | T75 | Raises tolerance to ambient Derangement and slows down rate of Derangement increase. |
| ◆◆◆◆◆◆ | Derangement Tolerance Chip 2 | T75 | Raises tolerance to ambient Derangement and slows down rate of Derangement increase. |
| ◆◆◆◆◆◆ | Desire for Knowledge | T76 | Getting this unlocks Xaihi's snapshot: "Desire for Knowledge". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | Detonation Unit Fragment | T73 | Looted from Aberrant Zone 1 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Detonation Unit Fragment | T72 | Looted from Aberrant Zone 1 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Dipping Sun | T76 | Getting this unlocks Arclight's snapshot: "Dipping Sun". Operator snapshots can be showcased on a loop using t |
| ◆◆◆◆◆◆ | Ember | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Emergency Broadcast Log | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Emergency Invasive Medical Kit | T13 | |
| ◆◆◆◆◆◆ | Emergency Repair Kit | T13 | |
| ◆◆◆◆◆◆ | Encrypted Endfield Crate | T13 | |
| ◆◆◆◆◆◆ | Endfield Industries α | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Endfield Industries β | T67 | A portrait frame that can be switched to at the Profile screen. Portrait frames are shown at various places. |
| ◆◆◆◆◆◆ | Energy Capture Chip | T75 | Grants Ultimate Energy by defeating enemies in the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Erikssohn Employee Roster HT | T13 | Evidence proving that Aleksandr is not an employee of Erikssohn Trading House. |
| ◆◆◆◆◆◆ | Errant's Deed | T76 | Getting this unlocks Chen Qianyu's snapshot: "Errant's Deed". Operator snapshots can be showcased on a loop us |
| ◆◆◆◆◆◆ | Essence Supply EX | T43 | Open this to get essences. |
| ◆◆◆◆◆◆ | Estella | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Eternal Xiranite Armor | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Eternal Xiranite Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eternal Xiranite Auxiliary Arm | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eternal Xiranite Auxiliary Arm | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Eternal Xiranite Gloves | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Eternal Xiranite Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eternal Xiranite Gloves T1 | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Eternal Xiranite Gloves T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eternal Xiranite Power Core | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Eternal Xiranite Power Core | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eternal Xiranite Power Core T1 | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Eternal Xiranite Power Core T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eureka Teabox | T33 | Give it to operators whose hobbies are [Lifestyle] and/or [Culture] to build trust with them. |
| ◆◆◆◆◆◆ | Exchange Crate-o-Surprise [L] | T43 | Open this to get a random reward. You might even get Oroberyls. |
| ◆◆◆◆◆◆ | Expansion I | T12 | Further expands the Core AIC Area of the Valley IV Automation-Core. |
| ◆◆◆◆◆◆ | Expansion II | T12 | Maximizes the Core AIC Area of the Valley IV Automation-Core. |
| ◆◆◆◆◆◆ | False Aggela | T8 | A special plant gathered from the wilderness or cultivated in the Growth Chamber. Extracts of this plant can |
| ◆◆◆◆◆◆ | False Aggela Tuber | T34 | A False Aggela tuber that can be cultivated into a new adult plant. False Aggela can be used for operator ski |
| ◆◆◆◆◆◆ | Fellow Angler | T76 | Getting this unlocks Alesh's snapshot: "Fellow Angler". Operator snapshots can be showcased on a loop using th |
| ◆◆◆◆◆◆ | Fertilizer Formula Flyer | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Filter: Black and Gold | T58 | A filter for adjusting the color of a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Finchaser 3.0 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Finishing Call | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Fire and Sword | T76 | Getting this unlocks Laevatain's snapshot: "Fire and Sword". Operator snapshots can be showcased on a loop usi |
| ◆◆◆◆◆◆ | Firebuckle Sample | T13 | Medicinal sample for Dusthair Miguel. |
| ◆◆◆◆◆◆ | First Rime to Bloom | T76 | Getting this unlocks Last Rite's snapshot: "First Rime to Bloom". Operator snapshots can be showcased on a loo |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Assault | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Brutality | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Combative | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Crusher | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Detonate | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Efficacy | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Flow | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Fracture | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Infliction | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Inspiring | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Medicant | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Pursuit | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Suppression | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flawless Essence: Twilight | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Flowing with the Go | T76 | Getting this unlocks Alesh's snapshot: "Flowing with the Go". Operator snapshots can be showcased on a loop us |
| ◆◆◆◆◆◆ | Fluffed Jincao Sample | T13 | Medicinal sample for Dusthair Miguel. |
| ◆◆◆◆◆◆ | Fluorite | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Formula: Buckpill [Rf.] | T39 | A <@tips.key>crafting</> formula for Buckpill [Rf.] that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Citromix [Rf.] | T39 | A <@tips.key>crafting</> formula for Citromix [Rf.] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Corrective Remedy | T39 | A <@tips.key>crafting</> formula for Corrective Remedy that provides a temporary buff to Ultimate Gain Efficie |
| ◆◆◆◆◆◆ | Formula: Ginseng Meat Stew | T39 | A <@tips.key>crafting</> formula for Ginseng Meat Stew that provides a temporary buff to ATK and Critical Rate |
| ◆◆◆◆◆◆ | Formula: Hot Crunchy Ribs | T39 | A <@tips.key>crafting</> formula for Hot Crunchy Ribs that provides instant Ultimate Energy restoration for ev |
| ◆◆◆◆◆◆ | Formula: Jincao Infusion | T39 | A <@tips.key>crafting</> formula for Jincao Infusion that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Meat Stir-Fry | T39 | A <@tips.key>crafting</> formula for Meat Stir-Fry that provides instant HP restoration. It also dispels Arts |
| ◆◆◆◆◆◆ | Formula: Savory Tangbao | T39 | A <@tips.key>crafting</> formula for Savory Tangbao that provides a temporary buff to all attributes. |
| ◆◆◆◆◆◆ | Formula: Smoked Riceball | T39 | A <@tips.key>crafting</> formula for Smoked Riceball that provides a temporary buff to DEF and All DMG Reducti |
| ◆◆◆◆◆◆ | Formula: Valley Pie | T39 | A <@tips.key>crafting</> formula for Valley Pie that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Wuling Fried Rice | T39 | A <@tips.key>crafting</> formula for Wuling Fried Rice that provides a temporary buff to DEF. |
| ◆◆◆◆◆◆ | Formula: Yazhen Spray [L] | T39 | A <@tips.key>crafting</> formula for Yazhen Spray [L] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Fortmaker | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Found Ya | T76 | Getting this unlocks Avywenna's snapshot: "Found Ya". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | Fragmented Treatment Chip | T75 | Restores HP to the teammate with the lowest health by defeating enemies in the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Freedom to Proselytize | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Fresh Jincao | T13 | Jincao herbs with some dew on them. The beasts of Wuling love the herb. |
| ◆◆◆◆◆◆ | Frontiers Armor | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Armor T1 | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Armor T2 | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Armor T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Armor T3 | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Armor T3 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Blight RES Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Blight RES Gloves | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Comm | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Comm | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Comm T1 | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Comm T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Extra O2 Tube | T6 | Designed by Northmarch Support Hub and assembled by the AIC Factory. This equipment improves the wearer's comb |
| ◆◆◆◆◆◆ | Frontiers Extra O2 Tube | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Frontiers Watch | T33 | Give it to operators whose hobbies are [Technology] and/or [Charity] to build trust with them. |
| ◆◆◆◆◆◆ | Fully Grasped | T76 | Getting this unlocks the Endministrator's snapshot: "Fully Grasped". Operator snapshots can be showcased on a |
| ◆◆◆◆◆◆ | Fully Grasped | T76 | Getting this unlocks the Endministrator's snapshot: "Fully Grasped". Operator snapshots can be showcased on a |
| ◆◆◆◆◆◆ | Fully Grasped | T76 | Getting this unlocks the Endministrator's snapshot: "Fully Grasped". Operator snapshots can be showcased on a |
| ◆◆◆◆◆◆ | Gaze Long into Veritas | T76 | Getting this unlocks Xaihi's snapshot: "Gaze Long into Veritas". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Gilberta | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Ginseng Meat Stew | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Ginseng Meat Stew Upgrade | T40 | Upgrades currently owned <@tips.key>Ginseng Meat Stew</> and those made in the future to give them +1 use duri |
| ◆◆◆◆◆◆ | Got a Small Problem | T76 | Getting this unlocks Fluorite's snapshot: "Got a Small Problem". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Gray Fringes of the Rules | T76 | Getting this unlocks Fluorite's snapshot: "Gray Fringes of the Rules". Operator snapshots can be showcased on |
| ◆◆◆◆◆◆ | Hanging River O2 Tube | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Hanging River O2 Tube | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Heart of Youth | T76 | Getting this unlocks Lifeng's snapshot: "Heart of Youth". Operator snapshots can be showcased on a loop using |
| ◆◆◆◆◆◆ | Higher Operation Metrics | T75 | Increases the limit of the operation metrics. |
| ◆◆◆◆◆◆ | Hot Crunchy Ribs Upgrade | T40 | Upgrades all current <@tips.key>Hot Crunchy Ribs</> and those made afterwards. Gives +1 use of the item during |
| ◆◆◆◆◆◆ | Hot Work Exoskeleton | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Hot Work Exoskeleton | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Hot Work Gauntlets | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Hot Work Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Hot Work Gauntlets T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Hot Work Gauntlets T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Hot Work Power Bank | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Hot Work Power Bank | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Hot Work Power Cartridge | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Hot Work Power Cartridge | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Hot Work Pyrometer | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Hot Work Pyrometer | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | IR: Quarry Collapse | T13 | A detailed investigation report of the quarry collapse. It provides data on Laevatain's Originium responses. |
| ◆◆◆◆◆◆ | IR: Scorch Marks Near the Blightcliff OP | T13 | An investigation report on scorch marks found near the Blightcliff Observation Post. It provides data on Laeva |
| ◆◆◆◆◆◆ | Idling on the Peak | T76 | Getting this unlocks Da Pan's snapshot: "Idling on the Peak". Operator snapshots can be showcased on a loop us |
| ◆◆◆◆◆◆ | Igneosite | T8 | A special mineral gathered from the wilderness or cultivated in the Growth Chamber. Tunes Lv.80 weapons. |
| ◆◆◆◆◆◆ | Igneosite Seed | T34 | A seeding cluster of Igneosite that can be used to grow a new crystal. Igneosites can tune Lv.80 weapons. |
| ◆◆◆◆◆◆ | Initial Link | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Injection Kit | T13 | |
| ◆◆◆◆◆◆ | Instant Vintage | T8 | Gatherable from defeated Tidalklasts. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Insulation Repair Kit | T13 | A part for repairing large backup power supplies. |
| ◆◆◆◆◆◆ | Intermittent Thinker | T76 | Getting this unlocks Estella's snapshot: "Intermittent Thinker". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Jade Key | T13 | A special part for activating a Tianshi Shrine. |
| ◆◆◆◆◆◆ | Jianyu - The Language of Swords | T76 | Getting this unlocks Chen Qianyu's snapshot: "Jianyu - The Language of Swords". Operator snapshots can be show |
| ◆◆◆◆◆◆ | Jigsaw Piece TEST ONLY | T32 | |
| ◆◆◆◆◆◆ | Jincao Infusion | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Keen Valley Compass | T55 | Consumable. Usage reveals an undiscovered Aurylene within the current area. Usable only after all fogged place |
| ◆◆◆◆◆◆ | Keen Valley Detector | T55 | Consumable. Usage reveals an undiscovered storage crate within the current area. Usable only after all fogged |
| ◆◆◆◆◆◆ | Keen Wuling Compass | T55 | Consumable. Usage reveals an undiscovered Aurylene within the current area. Usable only after all fogged place |
| ◆◆◆◆◆◆ | Keen Wuling Detector | T55 | Consumable. Usage reveals an undiscovered storage crate within the current area. Usable only after all fogged |
| ◆◆◆◆◆◆ | LYNX Aegis Injector | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Aegis Injector | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Connector | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Connector | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Connector T1 | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Connector T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Cuirass | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Cuirass | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Gauntlets | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Gloves | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Heavy Armor | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | LYNX Slab | T6 | Designed by Rhodes Island and assembled by the AIC Factory. This equipment improves the wearer's combat capabi |
| ◆◆◆◆◆◆ | LYNX Slab | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Laevatain | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Last Rite | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Let's Flip the World | T76 | Getting this unlocks Gilberta's snapshot: "Let's Flip the World". Operator snapshots can be showcased on a loo |
| ◆◆◆◆◆◆ | Let's Start Playing | T76 | Getting this unlocks Ardelia's snapshot: "Let's Start Playing". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Lifeng | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Lowering the Gard Today | T76 | Getting this unlocks Wulfgard's snapshot: "Lowering the Gard Today". Operator snapshots can be showcased on a |
| ◆◆◆◆◆◆ | MI Security Armband | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Armband | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Armor | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Gloves | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Hands PPE | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Hands PPE | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Hands PPE T1 | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Hands PPE T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Overalls | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Overalls | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Overalls T1 | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Overalls T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Overalls T2 | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Overalls T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Push Knife | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Push Knife | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Push Knife T1 | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Push Knife T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Scope | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Scope | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | MI Security Toolkit | T6 | Designed by Mieszko Industries and assembled by the AIC Factory. This equipment improves the wearer's combat c |
| ◆◆◆◆◆◆ | MI Security Toolkit | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mark of Perseverance | T96 | A rare material that upgrades operator skill mastery. |
| ◆◆◆◆◆◆ | Meat Stir-Fry | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Meat Stir-Fry Upgrade | T40 | Upgrades all current <@tips.key>Meat Stir-Fry</> and those made afterwards. Gives +1 use of the item during ba |
| ◆◆◆◆◆◆ | Memoirs: A Peddler (1) | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Memoirs: A Peddler (2) | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Memory Mesh | T76 | Getting this unlocks the Endministrator's snapshot: "Memory Mesh". Operator snapshots can be showcased on a lo |
| ◆◆◆◆◆◆ | Memory Mesh | T76 | Getting this unlocks the Endministrator's snapshot: "Memory Mesh". Operator snapshots can be showcased on a lo |
| ◆◆◆◆◆◆ | Memory Mesh | T76 | Getting this unlocks the Endministrator's snapshot: "Memory Mesh". Operator snapshots can be showcased on a lo |
| ◆◆◆◆◆◆ | Metadiastima Photoemission Tube | T95 | A rare material for operator promotion, weapon tuning, and operator skill mastery. |
| ◆◆◆◆◆◆ | Missing Me, Hmm? | T76 | Getting this unlocks Avywenna's snapshot: "Missing Me, Hmm?". Operator snapshots can be showcased on a loop us |
| ◆◆◆◆◆◆ | Moment for a Break | T76 | Getting this unlocks Snowshine's snapshot: "Moment for a Break". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Monaihe | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Mr. Rammu | T69 | This can be showcased at the Tower of Trails at the Central Ring of Dijiang. |
| ◆◆◆◆◆◆ | Multi-Purpose Breakthrough Selection Crate | T43 | Opening this lets you choose to receive either operator promotion or weapon tuning materials. |
| ◆◆◆◆◆◆ | Multi-Purpose EXP Selection Crate | T43 | Opening this lets you choose to receive either operator or weapon EXP materials. |
| ◆◆◆◆◆◆ | Mystery Invite | T76 | Getting this unlocks Avywenna's snapshot: "Mystery Invite". Operator snapshots can be showcased on a loop usin |
| ◆◆◆◆◆◆ | Natural Chrysopolis Ingot | T8 | Gatherable from defeated Walking Chrysopolises. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Nodule Refining Chip 1 | T75 | Precipitation nodules successfully brought out can be converted into more Aurylene Crystals. |
| ◆◆◆◆◆◆ | Nodule Refining Chip 2 | T75 | Precipitation nodules successfully brought out can be converted into more Aurylene Crystals. |
| ◆◆◆◆◆◆ | Notes: Amateur Scientist | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | OBJ Arts Identifier | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | OBJ Edge of Lightness | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | OBJ Heavy Burden | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | OBJ Razorhorn | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | OBJ Velocitous | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Old Pamphlet: Recycling Tips | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Onboarding Essentials for Endfield Operators — Aggeloi | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Operation Metrics | T77 | Acquired by bringing out precipitation nodules from the Valley's Aberrants or by completing certain commission |
| ◆◆◆◆◆◆ | Operational EXP | T37 | Raises the Endministrator's Authority Level. |
| ◆◆◆◆◆◆ | Opus: The Living | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Oripathy Suppressant | T8 | |
| ◆◆◆◆◆◆ | PAC Backup Parts | T13 | |
| ◆◆◆◆◆◆ | Page of Notes | T13 | A page of notes that Laevatain left behind. |
| ◆◆◆◆◆◆ | Park Access Card | T13 | An access card for opening the gate of the Originium Science Park. |
| ◆◆◆◆◆◆ | Pass EXP | T84 | Use this to level up the Protocol Pass. |
| ◆◆◆◆◆◆ | Patiently Waiting | T76 | Getting this unlocks Gilberta's snapshot: "Patiently Waiting". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | Perlica | T4 | Perlica is an Arts Unit-wielding caster who deals Electric DMG. |
| ◆◆◆◆◆◆ | Perlica | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Perlica's Token | T42 | Raises Perlica's Potential. |
| ◆◆◆◆◆◆ | Pogranichnik | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Portable Explosives Chip 1 | T75 | Allows the user to bring Industrial Explosives into the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Portable Explosives Chip 2 | T75 | Allows the user to bring more Industrial Explosives into the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Precious Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Predator's Glance | T76 | Getting this unlocks Wulfgard's snapshot: "Predator's Glance". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | Prepped for Battle | T76 | Getting this unlocks Catcher's snapshot: "Prepped for Battle". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | Proof for the Mighty | T13 | |
| ◆◆◆◆◆◆ | Proof of Enlightenment | T76 | Getting this unlocks Lifeng's snapshot: "Proof of Enlightenment". Operator snapshots can be showcased on a loo |
| ◆◆◆◆◆◆ | Proto-Extract | T27 | A material that upgrades operator skill mastery. |
| ◆◆◆◆◆◆ | Protocol Automation-Core (PAC) | T10 | A massive Endfield core facility that can supply power to various facilities and industrial processes. |
| ◆◆◆◆◆◆ | Protocol Procession | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 1 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 10 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 2 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 3 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 4 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 5 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 6 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 7 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 8 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Protocol Stabilizing Chip 9 | T75 | Increases the Derangement limit. |
| ◆◆◆◆◆◆ | Prototype Parts | T13 | Parts for repairing a prototype. |
| ◆◆◆◆◆◆ | Pulser Labs Calibrator | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Pulser Labs Calibrator | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Pulser Labs Disruptor Suit | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Pulser Labs Disruptor Suit | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Pulser Labs Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Pulser Labs Gloves | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Pylon Relaying | T12 | Unlocks the power transmission feature of Electric Pylons. |
| ◆◆◆◆◆◆ | Quadrant | T76 | Getting this unlocks the Endministrator's snapshot: "Quadrant". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Quadrant | T76 | Getting this unlocks the Endministrator's snapshot: "Quadrant". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Quadrant | T76 | Getting this unlocks the Endministrator's snapshot: "Quadrant". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Quadrant Fitting Fluid | T95 | A rare material for operator promotion, weapon tuning, and operator skill mastery. |
| ◆◆◆◆◆◆ | Queenside Castling | T76 | Getting this unlocks Pogranichnik's snapshot: "Queenside Castling". Operator snapshots can be showcased on a l |
| ◆◆◆◆◆◆ | Rare Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Rational Farewell | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Recycling Guide | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Redeemer Seal | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Redeemer Seal | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Redeemer Seal T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Redeemer Seal T1 | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Redeemer Tag | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Redeemer Tag | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Redeemer Tag T1 | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Redeemer Tag T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Reeves Weekly: Band News Section | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Refractorite Fragment | T73 | Looted from Aberrant Zone 3 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Refractorite Fragment | T72 | Looted from Aberrant Zone 3 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Relay Redistribution | T12 | Unlocks the area power supply feature of Relay Towers. |
| ◆◆◆◆◆◆ | Reporting In | T76 | Getting this unlocks Akekuri's snapshot: "Reporting In". Operator snapshots can be showcased on a loop using t |
| ◆◆◆◆◆◆ | Restless | T76 | Getting this unlocks Arclight's snapshot: "Restless". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | Rising Star of Tomorrow | T76 | Getting this unlocks Akekuri's snapshot: "Rising Star of Tomorrow". Operator snapshots can be showcased on a l |
| ◆◆◆◆◆◆ | Robotic Blossom | T13 | |
| ◆◆◆◆◆◆ | Rod Casting Day | T76 | Getting this unlocks Alesh's snapshot: "Rod Casting Day". Operator snapshots can be showcased on a loop using |
| ◆◆◆◆◆◆ | Roman's Dashcam Record | T13 | This device has detailed recordings of a recent accident. Use it to acquire data on Laevatain's Originium resp |
| ◆◆◆◆◆◆ | Romano's Watch | T13 | Romano's Watch. |
| ◆◆◆◆◆◆ | Savory Tangbao Upgrade | T40 | Upgrades currently owned <@tips.key>Savory Tangbao</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Scorching Hot Bolt Fragment | T73 | Looted from Aberrant Zone 4 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Scorching Hot Bolt Fragment | T72 | Looted from Aberrant Zone 4 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Seasalt Ice Cream | T22 | Use this to recover 40 Sanity. |
| ◆◆◆◆◆◆ | Secret Hour | T76 | Getting this unlocks Estella's snapshot: "Secret Hour". Operator snapshots can be showcased on a loop using th |
| ◆◆◆◆◆◆ | Seeker of Dark Lung | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Seeking for the Path | T76 | Getting this unlocks Lifeng's snapshot: "Seeking for the Path". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Selfie Invite | T76 | Getting this unlocks Yvonne's snapshot: "Selfie Invite". Operator snapshots can be showcased on a loop using t |
| ◆◆◆◆◆◆ | Shield to Fall Back On | T76 | Getting this unlocks Catcher's snapshot: "Shield to Fall Back On". Operator snapshots can be showcased on a lo |
| ◆◆◆◆◆◆ | Shy Shy No Touchy | T76 | Getting this unlocks Last Rite's snapshot: "Shy Shy No Touchy". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Simonch Shawl | T33 | Give it to operators whose hobbies are [Fine Arts] and/or [Lifestyle] to build trust with them. |
| ◆◆◆◆◆◆ | Sincerity of Faith | T76 | Getting this unlocks Xaihi's snapshot: "Sincerity of Faith". Operator snapshots can be showcased on a loop usi |
| ◆◆◆◆◆◆ | Site Director's Helmet | T13 | Helmet belonging to the old site director. |
| ◆◆◆◆◆◆ | Skill Up Selection Crate | T43 | Opening this lets you choose to receive various operator skill upgrade materials. |
| ◆◆◆◆◆◆ | Small Auto-Tools | T13 | |
| ◆◆◆◆◆◆ | Smoked Riceball Upgrade | T40 | Upgrades currently owned <@tips.key>Smoked Riceball</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Snowshine | T4 | Snowshine is a Greatsword-wielding defender who deals Cryo DMG. |
| ◆◆◆◆◆◆ | Snowshine | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Snowshine's Token | T42 | Raises Snowshine's Potential. |
| ◆◆◆◆◆◆ | Snowy but Bright | T76 | Getting this unlocks Snowshine's snapshot: "Snowy but Bright". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | Soaked News Cutting | T13 | A news cutting that has been utterly soaked through. The water has made the words hardly legible. |
| ◆◆◆◆◆◆ | Soaring Lung | T76 | Getting this unlocks Chen Qianyu's snapshot: "Soaring Lung". Operator snapshots can be showcased on a loop usi |
| ◆◆◆◆◆◆ | Sparkling Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Sparkling Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Special Energy Battery | T13 | |
| ◆◆◆◆◆◆ | Square Battery | T13 | |
| ◆◆◆◆◆◆ | Stanza of Memorials | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Sticker: Alipay | T70 | A decorative sticker that can be applied to a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Sticker: FIVE TOWERS | T70 | A decorative sticker that can be applied to a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Sticker: Memories | T70 | A decorative sticker that can be applied to a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Stolen EF Building Materials | T13 | |
| ◆◆◆◆◆◆ | Strawberry Crepe | T22 | Use this to recover 40 Sanity. |
| ◆◆◆◆◆◆ | Stress Feedback Chip | T75 | Grants faster SP Recovery in the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Sub-PAC | T10 | A secondary core facility that can supply power to various facilities and industrial processes. It must have a |
| ◆◆◆◆◆◆ | Sundering Steel | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Surfing Festival Ticket | T33 | Give it to operators whose hobbies are [Sports] and/or [Fine Arts] to build trust with them. |
| ◆◆◆◆◆◆ | Suspicious Ring | T13 | |
| ◆◆◆◆◆◆ | Swordmancer Flint | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Swordmancer Flint | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Swordmancer Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Swordmancer Heavy Armor | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Swordmancer TAC Fists | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Swordmancer TAC Fists | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Swordmancer TAC Gauntlets | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Swordmancer TAC Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Tachyon Screening Lattice | T95 | A rare material for operator promotion, weapon tuning, and operator skill mastery. |
| ◆◆◆◆◆◆ | Tactical Tempo Chip | T75 | Recover SP by defeating enemies in the Valley's Aberrants. |
| ◆◆◆◆◆◆ | Targeted Weapon Supply | T43 | Open this to get weapons. |
| ◆◆◆◆◆◆ | Tastes of V4: Workers' Borscht | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Tata's Log I | T13 | Memories made with the TA-TA Prototype. |
| ◆◆◆◆◆◆ | Tata's Log II | T13 | Memories made with the TA-TA Prototype. |
| ◆◆◆◆◆◆ | The Bastion Never Breached | T76 | Getting this unlocks Ember's snapshot: "The Bastion Never Breached". Operator snapshots can be showcased on a |
| ◆◆◆◆◆◆ | The Endministrator | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | The Endministrator | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | The Future | T76 | Getting this unlocks Perlica's snapshot: "The Future". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | The Guide | T76 | Getting this unlocks Perlica's snapshot: "The Guide". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | The Journey Begins | T76 | Getting this unlocks Da Pan's snapshot: "The Journey Begins". Operator snapshots can be showcased on a loop us |
| ◆◆◆◆◆◆ | The King and the Knight | T76 | Getting this unlocks Pogranichnik's snapshot: "The King and the Knight". Operator snapshots can be showcased o |
| ◆◆◆◆◆◆ | The Protocol | T76 | Getting this unlocks Perlica's snapshot: "The Protocol". Operator snapshots can be showcased on a loop using t |
| ◆◆◆◆◆◆ | The Still Blossom | T76 | Getting this unlocks Last Rite's snapshot: "The Still Blossom". Operator snapshots can be showcased on a loop |
| ◆◆◆◆◆◆ | Theme: Default | T68 | A theme for the Profile screen. Profile themes are shown at various places. |
| ◆◆◆◆◆◆ | Thorny Yazhen Sample | T13 | Medicinal sample for Dusthair Miguel. |
| ◆◆◆◆◆◆ | Tianshi Pillar Model | T69 | This can be showcased at the Tower of Trails at the Central Ring of Dijiang. |
| ◆◆◆◆◆◆ | Tide Fall Light Armor | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Tide Fall Light Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Tide Surge Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Tide Surge Gauntlets | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Tidestone Specimen | T33 | Give it to operators whose hobbies are [Nature] and/or [Culture] to build trust with them. |
| ◆◆◆◆◆◆ | Time for the Hunt | T76 | Getting this unlocks Wulfgard's snapshot: "Time for the Hunt". Operator snapshots can be showcased on a loop u |
| ◆◆◆◆◆◆ | Training Material: Dangerous Wildlife and Aggeloi | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Trendy-fique Discourse | T76 | Getting this unlocks Yvonne's snapshot: "Trendy-fique Discourse". Operator snapshots can be showcased on a loo |
| ◆◆◆◆◆◆ | Triphasic Nanoflake | T95 | A rare material for operator promotion, weapon tuning, and operator skill mastery. |
| ◆◆◆◆◆◆ | True Calling | T76 | Getting this unlocks Antal's snapshot: "True Calling". Operator snapshots can be showcased on a loop using the |
| ◆◆◆◆◆◆ | Turbid Cutting Torch | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Turbid Cutting Torch | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Twelve Questions | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Gloves | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Gloves T1 | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Gloves T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Heavy Armor | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Knife | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Knife | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Knife T1 | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Knife T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Light Armor | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Light Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Type 50 Yinglung Radar | T6 | Designed by Hongshan Swordmancers and assembled by the AIC Factory. This equipment can improve the wearer's co |
| ◆◆◆◆◆◆ | Type 50 Yinglung Radar | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Umbraline Sample | T13 | Medicinal sample for Dusthair Miguel. |
| ◆◆◆◆◆◆ | Unbreachable Crystal Fragment | T72 | Looted from Aberrant Zone 5 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Unbreachable Crystal Fragment | T73 | Looted from Aberrant Zone 5 bosses. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Urge to Share | T76 | Getting this unlocks Estella's snapshot: "Urge to Share". Operator snapshots can be showcased on a loop using |
| ◆◆◆◆◆◆ | Utjug Signal Emitter | T13 | Crowe needs this special signal emitter to send out the Utjug Order. |
| ◆◆◆◆◆◆ | V4 Worker's Guide: Aburrey Quarry | T99 | A document. Its contents will be added to the Intel Archive. |
| ◆◆◆◆◆◆ | Valley Engraving Permit | T78 | Use this at Severe Energy Alluvium sites of Valley IV. It can pre-engrave the stats of weapon essences acquire |
| ◆◆◆◆◆◆ | Valley Pie | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Valley Pie Upgrade | T40 | Upgrades all current <@tips.key>Valley Pie</> and those made afterwards. Gives +1 use of the item during battl |
| ◆◆◆◆◆◆ | Valley Regional Development Metric | T65 | Construction and development work in Valley IV will raise this development metric. This can raise the Regional |
| ◆◆◆◆◆◆ | Valley Stock Bill | T53 | Stock bills issued in Valley IV and only usable in the said region. They have all sorts of uses. |
| ◆◆◆◆◆◆ | Very Deep Focus | T76 | Getting this unlocks Antal's snapshot: "Very Deep Focus". Operator snapshots can be showcased on a loop using |
| ◆◆◆◆◆◆ | Wild Wanderer | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Win-Win! | T76 | Getting this unlocks Yvonne's snapshot: "Win-Win!". Operator snapshots can be showcased on a loop using the EF |
| ◆◆◆◆◆◆ | Worn Key Card | T13 | A key. It might be used to open some abandoned area. |
| ◆◆◆◆◆◆ | Wulfgard | T4 | Wulfgard is a Handcannon-wielding caster who deals Heat DMG. |
| ◆◆◆◆◆◆ | Wulfgard | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Wulfgard's Token | T42 | Raises Wulfgard's Potential. |
| ◆◆◆◆◆◆ | Wuling Artificing Catalyst | T88 | A gear artificing material. Use it to perform artificing on a piece of Wuling gear. |
| ◆◆◆◆◆◆ | Wuling Engraving Permit | T78 | Use this at Severe Energy Alluvium sites of Wuling. It can pre-engrave the stats of weapon essences acquired. |
| ◆◆◆◆◆◆ | Wuling Expansion Core | T13 | Unlocks the next phase of the Wuling AIC Plan. |
| ◆◆◆◆◆◆ | Wuling Fried Rice | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Wuling Regional Development Metric | T65 | Construction and development work in Wuling will raise this development metric. This can raise the Regional De |
| ◆◆◆◆◆◆ | Wuling Stock Bill | T53 | Stock bills issued in Wuling and only usable in the said region. They have all sorts of uses. |
| ◆◆◆◆◆◆ | Wulingstone | T8 | A special mineral gathered from the wilderness or cultivated in the Growth Chamber. Tunes Lv.80 weapons. |
| ◆◆◆◆◆◆ | Wulingstone Seed | T34 | A seeding cluster of Wulingstone that can be used to grow a new crystal. Wulingstones can tune Lv.80 weapons. |
| ◆◆◆◆◆◆ | Xaihi | T4 | Xaihi is an Arts Unit-wielding supporter who deals Cryo DMG. |
| ◆◆◆◆◆◆ | Xaihi | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Xaihi's Token | T42 | Raises Xaihi's Potential. |
| ◆◆◆◆◆◆ | Yazhen Spray [L] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Yinglung Dumbbells | T33 | Give it to operators whose hobbies are [Sports] and/or [Nature] to build trust with them. |
| ◆◆◆◆◆◆ | Youthful Dreams | T76 | Getting this unlocks Akekuri's snapshot: "Youthful Dreams". Operator snapshots can be showcased on a loop usin |
| ◆◆◆◆◆◆ | Yvonne | T66 | A portrait that can be switched to at the Profile screen. Profile portraits are shown at various places. |
| ◆◆◆◆◆◆ | Æther Manifest | T13 | |
| ◆◆◆◆◆◆ | Æther Manifest Shard | T13 | |
| ◆◆◆◆◆◆ | Æthertech Analysis Band | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Æthertech Analysis Band | T6 | Designed by Portable Æthertech Labs and assembled by the AIC Factory. This equipment improves the wearer's com |
| ◆◆◆◆◆◆ | Æthertech Gloves | T6 | Designed by Portable Æthertech Labs and assembled by the AIC Factory. This equipment improves the wearer's com |
| ◆◆◆◆◆◆ | Æthertech Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Æthertech Plating | T6 | Designed by Portable Æthertech Labs and assembled by the AIC Factory. This equipment improves the wearer's com |
| ◆◆◆◆◆◆ | Æthertech Plating | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Æthertech Stabilizer | T6 | Designed by Portable Æthertech Labs and assembled by the AIC Factory. This equipment improves the wearer's com |
| ◆◆◆◆◆◆ | Æthertech Stabilizer | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Quota | T49 | Exchangeable for goods at the Quota Exchange. |
| ◆◆◆◆◆◆ | Aburrey Auditory Chip | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Auditory Chip | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Auditory Chip T1 | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Auditory Chip T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Flashlight | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Flashlight | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Gauntlets | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Heavy Armor | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Heavy Armor T1 | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Heavy Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Light Armor | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Light Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Light Armor T1 | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Light Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Sensor Chip | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey Sensor Chip | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Sensor Chip T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aburrey Sensor Chip T1 | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey UV Lamp | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Aburrey UV Lamp | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aerospace Material II | T8 | An advanced industrial construction material. Can be used to upgrade <i>Dijiang</i>. |
| ◆◆◆◆◆◆ | Aggeloslayer | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Akekuri | T4 | Akekuri is a Sword-wielding vanguard who deals Heat DMG. |
| ◆◆◆◆◆◆ | Akekuri's Token | T42 | Raises Akekuri's Potential. |
| ◆◆◆◆◆◆ | Antal | T4 | Antal is an Arts Unit-wielding supporter who deals Electric DMG. |
| ◆◆◆◆◆◆ | Antal's Token | T42 | Raises Antal's Potential. |
| ◆◆◆◆◆◆ | Armored MSGR Flashlight T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Flashlight T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Gloves T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Gloves T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Gloves T2 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Gloves T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Gyro T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Gyro T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Jacket T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Jacket T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Arms INSP Set | T25 | A material that provides a lot of weapon EXP. |
| ◆◆◆◆◆◆ | Arts Tube | T48 | Use this tactical to resuscitate an operator who could no longer fight. |
| ◆◆◆◆◆◆ | Auronyx | T8 | A special mineral gathered from the wilderness or cultivated in the Growth Chamber. Tunes Lv.40 weapons. |
| ◆◆◆◆◆◆ | Auronyx Seed | T34 | A seeding cluster of Auronyx that can be used to grow a new crystal. Auronyxes can tune Lv.40 weapons. |
| ◆◆◆◆◆◆ | Axehorn | T8 | Gatherable from defeated Axe Armorbeasts. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Basic AIC Index | T92 | These index points are required to research various AIC technologies in the Basic AIC Plan. |
| ◆◆◆◆◆◆ | Beam Tower | T54 | <b>ATK</b>: <@ba.key>22338</> <b>Attack Interval</b>: <@ba.key>8</>s <b>Mode of Attack</b>: Consumes vast amou |
| ◆◆◆◆◆◆ | Beam Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Beam Towers. |
| ◆◆◆◆◆◆ | Bizarro Chili | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Blanched Remedy Upgrade | T40 | Upgrades currently owned <@tips.key>Blanched Remedy</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Buck Capsule [A] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Buckpill [L] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Buckpill [S] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Canned Citrome [A] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Catastrophe Filter | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Catastrophe Filter | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Catastrophe Gauze Cartridge | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Catastrophe Gauze Cartridge | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Catastrophe Gauze Cartridge T1 | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Catastrophe Gauze Cartridge T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Catastrophe Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Catastrophe Gloves | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Catastrophe Heavy Armor | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Catastrophe Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Catastrophe Heavy Armor T1 | T6 | Designed by Triglava Armoury and assembled by the AIC Factory. This equipment improves the wearer's combat cap |
| ◆◆◆◆◆◆ | Catastrophe Heavy Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Catcher | T4 | Catcher is a Greatsword-wielding defender. He deals Physical DMG. |
| ◆◆◆◆◆◆ | Catcher's Token | T42 | Raises Catcher's Potential. |
| ◆◆◆◆◆◆ | Chrysodendra | T8 | A special plant gathered from the wilderness or cultivated in the Growth Chamber. Extracts of this plant can |
| ◆◆◆◆◆◆ | Chrysodendra Tuber | T34 | A Chrysodendra tuber that can be cultivated into a new adult plant. Chrysodendra can be used for operator ski |
| ◆◆◆◆◆◆ | Chubby Lung Jellied Greens | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Chubby Lung Jellied Greens Upgrade | T40 | Upgrades all current <@tips.key>Chubby Lung Jellied Greens</> and those made afterwards. Gives +1 use of the i |
| ◆◆◆◆◆◆ | Citrome Pudding Upgrade | T40 | Upgrades all current <@tips.key>Citrome Pudding</> and those made afterwards. Gives +1 use of the item during |
| ◆◆◆◆◆◆ | Citromix [L] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Citromix [S] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Clean Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Clue Dossier | T57 | A clue dossier generated by a complete set of clues and findings. Can be used for initiating operations in var |
| ◆◆◆◆◆◆ | Coarse Flatbread Upgrade | T40 | Upgrades all current <@tips.key>Coarse Flatbread</> and those made afterwards. Gives +1 use of the item during |
| ◆◆◆◆◆◆ | Common Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Conductive Effigy Stone | T8 | Gatherable from defeated Effigies. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Contingent Measure | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Credits | T44 | Exchangeable for progression materials and other important resources at the Acquisition Center - Credit Store. |
| ◆◆◆◆◆◆ | Crystal-Embedded Fragment | T72 | Looted from Aberrant Zone 3 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Crystal-Embedded Fragment | T73 | Looted from Aberrant Zone 3 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Dark Rust Fragment | T73 | Looted from Aberrant Zone 2 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Dark Rust Fragment | T72 | Looted from Aberrant Zone 2 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Densolite Fragment | T73 | Looted from Aberrant Zone 5 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Densolite Fragment | T72 | Looted from Aberrant Zone 5 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Depot Bus Port | T9 | The origin of the Depot Bus. The Depot Bus Port can be placed anywhere in the Core AIC Area. |
| ◆◆◆◆◆◆ | Depot Bus Port Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Depot Bus Ports. |
| ◆◆◆◆◆◆ | Depot Bus Section | T9 | A bus section that can be deployed in the Core AIC Area. The Depot Bus Section must be connected to a Depot Bu |
| ◆◆◆◆◆◆ | Depot Bus Section Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Depot Bus Sections. |
| ◆◆◆◆◆◆ | Elementary Cognitive Carrier | T7 | A material that provides some EXP for leveling up Lv.61-90 operators. |
| ◆◆◆◆◆◆ | Emergency Sanity Booster | T62 | Use this to recover 40 Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Emergency Sanity Booster | T63 | Use this to recover 40 Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Emergency Sanity Concentrate | T62 | Use this to recover 100 Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Emergency Sanity Concentrate | T63 | Use this to recover 100 Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Emergency Sanity Sample | T62 | Use this to recover 10 Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Emergency Sanity Sample | T63 | Use this to recover 10 Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Energized Densolite Fragment | T72 | Looted from Aberrant Zone 5 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Energized Densolite Fragment | T73 | Looted from Aberrant Zone 5 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Estella | T4 | Estella is a Polearm-wielding guard who deals Cryo DMG. |
| ◆◆◆◆◆◆ | Estella's Token | T42 | Raises Estella's Potential. |
| ◆◆◆◆◆◆ | Exchange Crate-o-Surprise [M] | T43 | Open this to get a random reward. You might even get Oroberyls. |
| ◆◆◆◆◆◆ | Fillet Confit Upgrade | T40 | Upgrades currently owned <@tips.key>Fillet Confit</> and those made in the future to give them +1 use during c |
| ◆◆◆◆◆◆ | Filter: Bright | T58 | A filter for adjusting the color of a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Filter: Cool | T58 | A filter for adjusting the color of a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Filter: Dark | T58 | A filter for adjusting the color of a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Filter: Monochrome | T58 | A filter for adjusting the color of a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Filter: Refreshing | T58 | A filter for adjusting the color of a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Fine Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Firestove Rice Upgrade | T40 | Upgrades currently owned <@tips.key>Firestove Rice</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Firetack Upgrade | T40 | Upgrades currently owned <@tips.key>Firetack</> and those made in the future to give them +1 use during combat |
| ◆◆◆◆◆◆ | Fluorescent Roc | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Fluorite | T4 | Fluorite is a Handcannon-wielding caster who deals Nature DMG. |
| ◆◆◆◆◆◆ | Fluorite's Token | T42 | Raises Fluorite's Potential. |
| ◆◆◆◆◆◆ | Forge of the Sky | T9 | A facility for making Xiranite-based products. |
| ◆◆◆◆◆◆ | Formula: Arts Tube | T39 | A <@tips.key>crafting</> formula for Arts Tube that instantly resuscitates an unconscious team member and rest |
| ◆◆◆◆◆◆ | Formula: Bizarro Chili | T39 | A <@tips.key>crafting</> formula for Bizarro Chili that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Blanched Remedy | T39 | A <@tips.key>crafting</> formula for Blanched Remedy that provides a temporary buff to ATK and Critical Rate. |
| ◆◆◆◆◆◆ | Formula: Buck Capsule [A] | T39 | A <@tips.key>crafting</> formula for Buck Capsule [A] that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Buckpill [L] | T39 | A <@tips.key>crafting</> formula for Buckpill [L] that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Buckpill [S] | T39 | A <@tips.key>crafting</> formula for Buckpill [S] that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Canned Citrome [A] | T39 | A <@tips.key>crafting</> formula for Canned Citrome [A] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Cartilage Tack | T39 | A <@tips.key>crafting</> formula for Cartilage Tack that provides HP restoration over time for every operator |
| ◆◆◆◆◆◆ | Formula: Chubby Lung Jellied Greens | T39 | A <@tips.key>crafting</> formula for Chubby Lung Jellied Greens that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Citrobucky Mix | T39 | A <@tips.key>crafting</> formula for Citrobucky Mix that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Citrome Pudding | T39 | A <@tips.key>crafting</> formula for Citrome Pudding that provides instant HP restoration for every operator i |
| ◆◆◆◆◆◆ | Formula: Citromix [L] | T39 | A <@tips.key>crafting</> formula for Citromix [L] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Citromix [S] | T39 | A <@tips.key>crafting</> formula for Citromix [S] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Coarse Flatbread | T39 | A <@tips.key>crafting</> formula for Coarse Flatbread that provides instant HP restoration for every operator |
| ◆◆◆◆◆◆ | Formula: Fillet Confit | T39 | A <@tips.key>crafting</> formula for Fillet Confit that provides a temporary buff to ATK, Critical Rate, and C |
| ◆◆◆◆◆◆ | Formula: Firestove Rice | T39 | A <@tips.key>crafting</> formula for Firestove Rice that provides a temporary buff to All DMG Reduction. |
| ◆◆◆◆◆◆ | Formula: Firetack | T39 | A <@tips.key>crafting</> formula for Firetack that provides a temporary buff to ATK. |
| ◆◆◆◆◆◆ | Formula: Fortifying Infusion | T39 | A <@tips.key>crafting</> formula for Fortifying Infusion that provides a temporary buff to Critical Rate and D |
| ◆◆◆◆◆◆ | Formula: Garden Fried Rice | T39 | A <@tips.key>crafting</> formula for Garden Fried Rice that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Garden Stir-Fry | T39 | A <@tips.key>crafting</> formula for Garden Stir-Fry that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Garden Stir-Fry | T39 | A <@tips.key>crafting</> formula for Garden Stir-Fry that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Hub Emergency Ration | T39 | A <@tips.key>crafting</> formula for Hub Emergency Ration that provides instant HP restoration for every opera |
| ◆◆◆◆◆◆ | Formula: Jakub's Legacy | T39 | A <@tips.key>crafting</> formula for Jakub's Legacy that provides a temporary buff to ATK. |
| ◆◆◆◆◆◆ | Formula: Jincao Tisane | T39 | A <@tips.key>crafting</> formula for Jincao Tisane that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Kunst Tube | T39 | A <@tips.key>crafting</> formula for Kunst Tube that gives a temporary buff to damage dealt. |
| ◆◆◆◆◆◆ | Formula: Pan-Fried Double Crisp | T39 | A <@tips.key>crafting</> formula for Pan-Fried Double Crisp that provides a temporary buff to All DMG Reductio |
| ◆◆◆◆◆◆ | Formula: Perplexing Medication | T39 | A <@tips.key>crafting</> formula for Perplexing Medication that provides a temporary buff to Ultimate Gain Eff |
| ◆◆◆◆◆◆ | Formula: Pulled Slug Meat | T39 | A <@tips.key>crafting</> formula for Pulled Slug Meat that provides HP restoration over time. It also dispels |
| ◆◆◆◆◆◆ | Formula: Sensory Remedy | T39 | A <@tips.key>crafting</> formula for Sensory Remedy that temporarily shortens combo skill cooldown. |
| ◆◆◆◆◆◆ | Formula: Simmered Xiranite Ball | T39 | A <@tips.key>crafting</> formula for Simmered Xiranite Ball that provides a temporary buff to Critical Rate. |
| ◆◆◆◆◆◆ | Formula: Superhot Fruit Preserves | T39 | A <@tips.key>crafting</> formula for Superhot Fruit Preserves that provides HP restoration over time for every |
| ◆◆◆◆◆◆ | Formula: Tartpepper Salad | T39 | A <@tips.key>crafting</> formula for Tartpepper Salad that provides HP restoration over time for every operato |
| ◆◆◆◆◆◆ | Formula: Valley Graybread | T39 | A <@tips.key>crafting</> formula for Valley Graybread that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Wuling Flame-Boyance | T39 | A <@tips.key>crafting</> formula for Wuling Flame-Boyance that provides a temporary buff to DEF and All DMG Re |
| ◆◆◆◆◆◆ | Formula: Yazhen Spray [S] | T39 | A <@tips.key>crafting</> formula for Yazhen Spray [S] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Fortifying Infusion | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Fortifying Infusion Upgrade | T40 | Upgrades currently owned <@tips.key>Fortifying Infusion</> and those made in the future to give them +1 use du |
| ◆◆◆◆◆◆ | Garden Fried Rice | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Garden Fried Rice Upgrade | T40 | Upgrades all current <@tips.key>Garden Fried Rice</> and those made afterwards. Gives +1 use of the item durin |
| ◆◆◆◆◆◆ | Garden Stir-Fry | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Garden Stir-Fry Upgrade | T40 | Upgrades currently owned <@tips.key>Garden Stir-Fry</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Garden Stir-Fry Upgrade | T40 | Upgrades currently owned <@tips.key>Garden Stir-Fry</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Grinding Unit | T9 | A facility that performs fine grinding of powdered materials. |
| ◆◆◆◆◆◆ | Grinding Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Grinding Units. |
| ◆◆◆◆◆◆ | HC Valley Battery | T8 | A battery packaged by AIC Factory facilities. It can be used to supply power, charge up facilities, or traded |
| ◆◆◆◆◆◆ | HE Grenade Tower | T54 | <b>ATK</b>: <@ba.key>5585</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Attacks enemies by |
| ◆◆◆◆◆◆ | HE Grenade Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct HE Grenade Towers. |
| ◆◆◆◆◆◆ | Haze-Soaked Ballista | T8 | Gatherable from defeated Bonekrusher Ballistas. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Heavy Cast Die | T26 | A material that tunes weapons. |
| ◆◆◆◆◆◆ | Howling Guard | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Hub Emergency Ration | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Hub Emergency Ration Upgrade | T40 | Upgrades all current <@tips.key>Hub Emergency Ration</> and those made afterwards. Gives +1 use of the item du |
| ◆◆◆◆◆◆ | Hypernova Auto | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Industry 0.1 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Jakub's Legacy | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Jincao Tisane | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Kalkodendra | T8 | A special plant gathered from the wilderness or cultivated in the Growth Chamber. Extracts of this plant can |
| ◆◆◆◆◆◆ | Kalkodendra Tuber | T34 | A Kalkodendra tuber that can be cultivated into a new adult plant. Kalkodendra can be used for operator skill |
| ◆◆◆◆◆◆ | Kalkonyx | T8 | A special mineral gathered from the wilderness or cultivated in the Growth Chamber. Tunes Lv.20 weapons. |
| ◆◆◆◆◆◆ | Kalkonyx Seed | T34 | A seeding cluster of Kalkonyx that can be used to grow a new crystal. Kalkonyxes can tune Lv.20 weapons. |
| ◆◆◆◆◆◆ | Kunst Tube | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Kunst Tube Upgrade | T40 | Upgrades currently owned <@tips.key>Kunst Tube</> and those made in the future to give them +1 use during comb |
| ◆◆◆◆◆◆ | LC Wuling Battery | T8 | A battery packaged by AIC Factory facilities. It can be used to supply power, charge up facilities, or traded |
| ◆◆◆◆◆◆ | LTO Sanity Syrup | T62 | Use this to recover Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | LTO Sanity Syrup | T62 | Use this to recover Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | LTO Sanity Syrup | T62 | Use this to recover Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | LTO Sanity Syrup | T63 | Use this to recover Sanity. This item also has an expiration date. |
| ◆◆◆◆◆◆ | Long Road | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Marsh Gas Mk I | T54 | <b>ATK</b>: <@ba.key>5485</> <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Launches special mi |
| ◆◆◆◆◆◆ | Marsh Gas Mk I Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Marsh Gas Mk I towers. |
| ◆◆◆◆◆◆ | Mask Fragment | T72 | Looted from Aberrant Zone 1 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Mask Fragment | T73 | Looted from Aberrant Zone 1 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Master Pan's Egg Pudding Upgrade | T40 | Upgrades all current <@tips.key>Master Pan's Egg Pudding</> and those made afterwards. Gives +1 use of the ite |
| ◆◆◆◆◆◆ | Miner Armor T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Comm T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Comm T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Compression Core T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Compression Core T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Drive Wheel T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Drive Wheel T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Fists T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Fists T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Gloves T2 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Gloves T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Overalls T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Overalls T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Turbine T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Turbine T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Battery T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Battery T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Gloves T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Gloves T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Vest T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Vest T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Vest T2 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Vest T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Wrench T2 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Wrench T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Battery T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Battery T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Gloves T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Gloves T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Vest T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Vest T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Wrench T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Wrench T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Outpost Prosperity | T51 | Acquire enough outpost prosperity points to raise the outpost level. |
| ◆◆◆◆◆◆ | Pan-Fried Double Crisp | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Pathfinder's Beacon | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Perplexing Medication | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Pink Bolete | T8 | A special fungus gathered from the wilderness or cultivated in the Growth Chamber. Promotes Lv.20 operators. |
| ◆◆◆◆◆◆ | Pink Bolete Mycelia | T34 | A Pink Bolete mycelial mass that can be cultivated into a new adult fungus. Pink Boletes can promote Lv.20 op |
| ◆◆◆◆◆◆ | Precious Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Protohedron | T27 | A material that upgrades operator skills. |
| ◆◆◆◆◆◆ | Protoset | T27 | A material that promotes operators to E3 or E4. |
| ◆◆◆◆◆◆ | Pulled Slug Meat | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Pulled Slug Meat Upgrade | T40 | Upgrades currently owned <@tips.key>Pulled Slug Meat</> and those made in the future to give them +1 use durin |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Pure Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Quarry Elevator Keycard | T13 | A keycard for activating elevators in the Aburrey Quarry Deep Management Post. |
| ◆◆◆◆◆◆ | Quencher | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Rakerbeast Longfur | T8 | Gatherable from defeated Spotted Rakerbeast. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Rare Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Red Bolete | T8 | A special fungus gathered from the wilderness or cultivated in the Growth Chamber. Promotes Lv.40 operators. |
| ◆◆◆◆◆◆ | Red Bolete Mycelia | T34 | A Red Bolete mycelial mass that can be cultivated into a new adult fungus. Red Boletes can promote Lv.40 oper |
| ◆◆◆◆◆◆ | Roving MSGR Fists T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Fists T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Flashlight T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Flashlight T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Flashlight T2 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Flashlight T2 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Gyro T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Gyro T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Jacket T1 | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Jacket T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Ruby Bolete | T8 | A special fungus gathered from the wilderness or cultivated in the Growth Chamber. Promotes Lv.60 operators. |
| ◆◆◆◆◆◆ | Ruby Bolete Mycelia | T34 | A Ruby Bolete mycelial mass that can be cultivated into a new adult fungus. Red Boletes can promote Lv.60 ope |
| ◆◆◆◆◆◆ | Rust Fragment | T73 | Looted from Aberrant Zone 2 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Rust Fragment | T72 | Looted from Aberrant Zone 2 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Sanity Essence | T22 | Use this to recover 120 Sanity. |
| ◆◆◆◆◆◆ | Sanity Extractor | T97 | Fill this with Sanity to convert it into Sanity Essence. |
| ◆◆◆◆◆◆ | Sanity Syrup | T22 | Use this to recover 40 Sanity. |
| ◆◆◆◆◆◆ | Sanity Usage Permit | T98 | Use this to consume double Sanity and claim double rewards from Sanity-consuming game modes. 1 permit must be |
| ◆◆◆◆◆◆ | Scorchbug Powder | T8 | Powdered preparation of Scorchbugs. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Sensory Remedy Upgrade | T40 | Upgrades currently owned <@tips.key>Sensory Remedy</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Sentry Tower | T54 | <b>ATK</b>: <@ba.key>11634</> <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Unleashes long-ran |
| ◆◆◆◆◆◆ | Sentry Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Sentry Towers. |
| ◆◆◆◆◆◆ | Separating Unit | T9 | A facility that physically disassembles various items. |
| ◆◆◆◆◆◆ | Shattered Axe Blade | T8 | Gatherable from defeated Bonekrusher Executioners. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Siegebreaker Gauntlets | T8 | Gatherable from defeated Bonekrusher Siegeknuckles. Can be used at a depot node for Pack and Deliver. |
| ◆◆◆◆◆◆ | Simmered Xiranite Ball | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Sparkling Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Specimen: Arts Unit | T72 | Acquired from Aberrant Zone 5 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Arts Unit | T73 | Acquired from Aberrant Zone 5 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Astronomical Object | T72 | Acquired from Aberrant Zone 4 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Astronomical Object | T73 | Acquired from Aberrant Zone 4 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Blighted Armorscale | T72 | Acquired from Aberrant Zone 1 green quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Blighted Armorscale | T73 | Acquired from Aberrant Zone 1 green quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Blood Dust | T72 | Acquired from Aberrant Zone 6 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Blood Dust | T73 | Acquired from Aberrant Zone 6 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Blossom of Deathly Silence | T72 | Acquired from Aberrant Zone 5 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Blossom of Deathly Silence | T73 | Acquired from Aberrant Zone 5 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Bombardment Beacon | T72 | Acquired from Aberrant Zone 2 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Bombardment Beacon | T73 | Acquired from Aberrant Zone 2 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Bonekrusher Dolls | T72 | Acquired from Aberrant Zone 6 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Bonekrusher Dolls | T73 | Acquired from Aberrant Zone 6 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Bread | T72 | Acquired from Aberrant Zone 1 white quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Bread | T73 | Acquired from Aberrant Zone 1 white quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: DELTA Aggelos | T73 | Acquired from Aberrant Zone 3 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: DELTA Aggelos | T72 | Acquired from Aberrant Zone 3 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Denstack Fragment | T72 | Acquired from Aberrant Zone 1 green quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Denstack Fragment | T73 | Acquired from Aberrant Zone 1 green quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Originium Branch | T72 | Acquired from Aberrant Zone 2 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Originium Branch | T73 | Acquired from Aberrant Zone 2 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Originium Formation | T73 | Acquired from Aberrant Zone 3 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Originium Formation | T72 | Acquired from Aberrant Zone 3 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Toolkit | T73 | Acquired from Aberrant Zone 1 white quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Toolkit | T72 | Acquired from Aberrant Zone 1 white quality auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Tube Professor | T73 | Acquired from Aberrant Zone 4 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Specimen: Tube Professor | T72 | Acquired from Aberrant Zone 4 auto-vendors. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Sticker: Endfield | T70 | A decorative sticker that can be applied to a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Sticker: HAS | T70 | A decorative sticker that can be applied to a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Sticker: UWST | T70 | A decorative sticker that can be applied to a photograph. Can be used in the Camera feature. |
| ◆◆◆◆◆◆ | Superhot Fruit Preserves | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Superhot Fruit Preserves Upgrade | T40 | Upgrades all current <@tips.key>Superhot Fruit Preserves</> and those made afterwards. Gives +1 use of the ite |
| ◆◆◆◆◆◆ | Surge Tower | T54 | <b>ATK</b>: <@ba.key>4886</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Releases electrical |
| ◆◆◆◆◆◆ | Surge Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Surge Towers. |
| ◆◆◆◆◆◆ | T-Creds | T1 | TC for short. This currency is recognized and used in many places. |
| ◆◆◆◆◆◆ | Tactical Equipment Fragment | T72 | Looted from Aberrant Zone 6 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tactical Equipment Fragment | T73 | Looted from Aberrant Zone 6 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tainted Crystal-Embedded Fragment | T72 | Looted from Aberrant Zone 3 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tainted Crystal-Embedded Fragment | T73 | Looted from Aberrant Zone 3 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tartpepper Salad Upgrade | T40 | Upgrades all current <@tips.key>Tartpepper Salad</> and those made afterwards. Gives +1 use of the item during |
| ◆◆◆◆◆◆ | Tough Tubular Fragment | T73 | Looted from Aberrant Zone 4 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tough Tubular Fragment | T72 | Looted from Aberrant Zone 4 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tubular Fragment | T72 | Looted from Aberrant Zone 4 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Tubular Fragment | T73 | Looted from Aberrant Zone 4 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Twisted Mask Fragment | T73 | Looted from Aberrant Zone 1 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Twisted Mask Fragment | T72 | Looted from Aberrant Zone 1 enemies. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Umbronyx | T8 | A special mineral gathered from the wilderness or cultivated in the Growth Chamber. Tunes Lv.60 weapons. |
| ◆◆◆◆◆◆ | Umbronyx Seed | T34 | A seeding cluster of Umbronyx that can be used to grow a new crystal. Umbronyxes can tune Lv.60 weapons. |
| ◆◆◆◆◆◆ | Underground Key of Tianjing Courtyard | T13 | Key picked up somewhere beneath Tianjing Courtyard. It might be able to activate a certain mechanism. |
| ◆◆◆◆◆◆ | Valley Convention Certificate | T44 | Supply chain specialist Ladonn aboard Dijiang will accept these certs and offer you goods from Valley IV in re |
| ◆◆◆◆◆◆ | Valley Graybread Upgrade | T40 | Upgrades all current <@tips.key>Valley Graybread</> and those made afterwards. Gives +1 use of the item during |
| ◆◆◆◆◆◆ | Vitrodendra | T8 | A special plant gathered from the wilderness or cultivated in the Growth Chamber. Extracts of this plant can |
| ◆◆◆◆◆◆ | Vitrodendra Tuber | T34 | A Vitrodendra tuber that can be cultivated into a new adult plant. Vitrodendra can be used for operator skill |
| ◆◆◆◆◆◆ | Wave Tide | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Wuling AIC Index | T92 | These index points are required to research various AIC technologies in the Wuling AIC Plan. |
| ◆◆◆◆◆◆ | Wuling Convention Certificate | T44 | Supply chain specialist Ladonn aboard Dijiang will accept this currency and give you Wuling goods in return. |
| ◆◆◆◆◆◆ | Wuling Flame-Boyance | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Wuling Fried Rice Upgrade | T40 | Upgrades currently owned <@tips.key>Wuling Fried Rice</> and those made in the future to give them +1 use duri |
| ◆◆◆◆◆◆ | Xiranite Component | T8 | A gear component made using various materials. Can be used for gear assembly. |
| ◆◆◆◆◆◆ | Yazhen Spray [S] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Zipline Tower | T54 | A large zipline facility that can be connected to another zipline facility within a 110-meter radius to create |
| ◆◆◆◆◆◆ | Zipline Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Zipline Towers. |
| ◆◆◆◆◆◆ | Acid Resistant Pump Mk II Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Acid Resistant Pumps Mk II. |
| ◆◆◆◆◆◆ | Advanced Combat Record | T7 | A material that provides a lot of EXP for leveling up Lv.1-60 operators. |
| ◆◆◆◆◆◆ | Aerospace Material I | T8 | A basic construction material. Can be used to upgrade <i>Dijiang</i>. |
| ◆◆◆◆◆◆ | Amber Rice Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Amber Ri |
| ◆◆◆◆◆◆ | Amber Rice Plot (SIM) | T9 | A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of |
| ◆◆◆◆◆◆ | Armored MSGR Flashlight | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Flashlight | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Gloves | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Gyro | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Armored MSGR Gyro | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Jacket | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Armored MSGR Jacket | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Arms INSP Kit | T25 | A material that gives decent weapon EXP. |
| ◆◆◆◆◆◆ | Arts Vial | T48 | Use this tactical to resuscitate an operator who could no longer fight. |
| ◆◆◆◆◆◆ | Ashpin Remedy Upgrade | T40 | Upgrades currently owned <@tips.key>Ashpin Remedy</> and those made in the future to give them +1 use during c |
| ◆◆◆◆◆◆ | Bamboo Sprouts and Meat | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Buck Capsule [B] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Buck Capsule [C] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Bugtack Upgrade | T40 | Upgrades currently owned <@tips.key>Bugtack</> and those made in the future to give them +1 use during combat. |
| ◆◆◆◆◆◆ | Bumper-Rich | T8 | A fertilizer made by mixing burdo-muck with Liquid Xiranite. Can be used to fertilize a planting plot during t |
| ◆◆◆◆◆◆ | Canned Citrome [B] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Canned Citrome [C] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Cartilage Tack | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Cartilage Tack Upgrade | T40 | Upgrades all current <@tips.key>Cartilage Tack</> and those made afterwards. Gives +1 use of the item during b |
| ◆◆◆◆◆◆ | Cartilage Tack Upgrade | T40 | Upgrades all current <@tips.key>Cartilage Tack</> and those made afterwards. Gives +1 use of the item during b |
| ◆◆◆◆◆◆ | Cast Die | T26 | A material that tunes weapons. |
| ◆◆◆◆◆◆ | Citrome Jelly Upgrade | T40 | Upgrades all current <@tips.key>Citrome Jelly</> and those made afterwards. Gives +1 use of the item during ba |
| ◆◆◆◆◆◆ | Citromix | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Clean Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Cosmo-Melto Jelly | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Cosmo-Melto Jelly Upgrade | T40 | Upgrades all current <@tips.key>Cosmo-Melto Jelly</> and those made afterwards. Gives +1 use of the item durin |
| ◆◆◆◆◆◆ | Cryston Bottle | T8 | A metallic bottle made by processing Cryston Fibers. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Cryston Bottle | T8 | A metallic bottle made by processing Cryston Fibers. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Cryston Bottle | T8 | A metallic bottle made by processing Cryston Fibers. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Cryston Bottle | T8 | A metallic bottle made by processing Cryston Fibers. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Cryston Bottle | T8 | A metallic bottle made by processing Cryston Fibers. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Cryston Component | T8 | A gear component made using various materials. Can be used for gear assembly. |
| ◆◆◆◆◆◆ | Cryston Fiber | T8 | A high quality material prepared by refining Cryston Powder. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Cryston Part | T8 | A device part made by processing Cryston Fibers. Can be used to produce other items or facility construction. |
| ◆◆◆◆◆◆ | Cryston Powder | T8 | Acquired by grinding Amethyst Powder. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Darhoff 7 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Dense Carbon Powder | T8 | Acquired by grinding Carbon Powder. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Dense Ferrium Powder | T8 | Acquired by grinding Ferrium Powder. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Dense Originium Powder | T8 | Acquired by grinding Originium Powder. This stable material can be used to produce other items. |
| ◆◆◆◆◆◆ | Dense Origocrust Powder | T8 | Acquired by grinding Origocrust Powder. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Depot Loader | T9 | A placeable loading point that delivers goods from the AIC Factory to a local depot. The Depot Loader must be |
| ◆◆◆◆◆◆ | Depot Loader Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Depot Loaders. |
| ◆◆◆◆◆◆ | Depot Loader/Unloader Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Depot Loaders and Depot Unloaders. |
| ◆◆◆◆◆◆ | Depot Unloader | T9 | A placeable unloading point that transfers goods from a local depot into the AIC Factory. The Depot Unloader m |
| ◆◆◆◆◆◆ | Depot Unloader Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Depot Unloaders. |
| ◆◆◆◆◆◆ | Edible Denstack | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Electric Mining Rig Mk II | T54 | Must be connected to the power grid with adequate power to work. This mining rig can mine Ferrium Ore and othe |
| ◆◆◆◆◆◆ | Electric Mining Rig Mk II Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Electric Mining Rigs Mk II. |
| ◆◆◆◆◆◆ | Exchange Crate-o-Surprise [S] | T43 | Open this to get a random reward. You might even get Oroberyls. |
| ◆◆◆◆◆◆ | Fertilizer Test 1 | T8 | A load of test fertilizer 1 |
| ◆◆◆◆◆◆ | Fertilizer Test 2 | T8 | A load of test fertilizer 2 |
| ◆◆◆◆◆◆ | Filling Unit | T9 | A facility capable of filling containers with various materials. |
| ◆◆◆◆◆◆ | Filling Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Filling Units. |
| ◆◆◆◆◆◆ | Filling Unit: Fluid Mode | T12 | This template unlocks Fluid Mode for the Filling Unit. |
| ◆◆◆◆◆◆ | Fine Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Firebuckle Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Fluffed Jincao Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Fluid Supply Unit | T9 | A facility for dispensing fluids. |
| ◆◆◆◆◆◆ | Fluid Supply Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Fluid Supply Units. |
| ◆◆◆◆◆◆ | Forge Expansion I | T12 | Allows 1 more Forge of the Sky in Wuling to be placed in Wuling. |
| ◆◆◆◆◆◆ | Forge of the Sky Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Forges of the Sky. |
| ◆◆◆◆◆◆ | Formula: Arts Vial | T39 | A <@tips.key>crafting</> formula for Arts Vial that instantly resuscitates an unconscious team member and rest |
| ◆◆◆◆◆◆ | Formula: Ashpin Remedy | T39 | A <@tips.key>crafting</> formula for Ashpin Remedy that provides a temporary buff to Critical Rate. |
| ◆◆◆◆◆◆ | Formula: Bamboo Sprouts and Meat | T39 | A <@tips.key>crafting</> formula for Bamboo Sprouts and Meat that provides a temporary buff to Treatment Recei |
| ◆◆◆◆◆◆ | Formula: Buck Capsule [B] | T39 | A <@tips.key>crafting</> formula for Buck Capsule [B] that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Buck Capsule [C] | T39 | A <@tips.key>crafting</> formula for Buck Capsule [C] that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Bugtack | T39 | A <@tips.key>crafting</> formula for Bugtack that provides a temporary DEF buff. |
| ◆◆◆◆◆◆ | Formula: Canned Citrome [B] | T39 | A <@tips.key>crafting</> formula for Canned Citrome [B] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Canned Citrome [C] | T39 | A <@tips.key>crafting</> formula for Canned Citrome [C] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Cartilage Tack | T39 | A <@tips.key>crafting</> formula for Cartilage Tack that provides HP restoration over time for every operator |
| ◆◆◆◆◆◆ | Formula: Citrome Jelly | T39 | A <@tips.key>crafting</> formula for Citrome Jelly that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Citromix | T39 | A <@tips.key>crafting</> formula for Citromix that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Cosmo-Melto Jelly | T39 | A <@tips.key>crafting</> formula for Cosmo-Melto Jelly that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Edible Denstack | T39 | A <@tips.key>crafting</> formula for Edible Denstack that provides a temporary buff to ATK, Critical Rate, Cri |
| ◆◆◆◆◆◆ | Formula: Firebuckle Powder | T39 | A <@tips.key>crafting</> formula for Firebuckle Powder that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Fluffed Jincao Powder | T39 | A <@tips.key>crafting</> formula for Fluffed Jincao Powder that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Hazefyre Blossom | T39 | A <@tips.key>crafting</> formula for Hazefyre Blossom that provides a temporary buff to All DMG Reduction. |
| ◆◆◆◆◆◆ | Formula: Jincao Drink | T39 | A <@tips.key>crafting</> formula for Jincao Drink that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Kunst Vial | T39 | A <@tips.key>crafting</> formula for Kunst Vial that gives a temporary buff to damage dealt. |
| ◆◆◆◆◆◆ | Formula: Mini Sugar Painting | T39 | A <@tips.key>crafting</> formula for Mini Sugar Painting that provides a temporary buff to ATK and Critical Ra |
| ◆◆◆◆◆◆ | Formula: Mystery Soda | T39 | A <@tips.key>crafting</> formula for Mystery Soda that provides a temporary buff to DEF, Treatment Efficiency, |
| ◆◆◆◆◆◆ | Formula: Old Man John's Burger | T39 | A <@tips.key>crafting</> formula for Old Man John's Burger that gives a temporary buff to Physical DMG dealt. |
| ◆◆◆◆◆◆ | Formula: Preserve Stew | T39 | A <@tips.key>crafting</> formula for Preserve Stew that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Savory Tangmian | T39 | A <@tips.key>crafting</> formula for Savory Tangmian that provides a temporary buff to Physical DMG. |
| ◆◆◆◆◆◆ | Formula: Secret Stimulating Tisane | T39 | A <@tips.key>crafting</> formula for Secret Stimulating Tisane that provides instant HP restoration. It also d |
| ◆◆◆◆◆◆ | Formula: Simple Pain Relief Salve | T39 | A <@tips.key>crafting</> formula for Simple Pain Relief Salve that provides a temporary buff to All DMG Reduct |
| ◆◆◆◆◆◆ | Formula: Sod-Turning Meat Soup | T39 | A <@tips.key>crafting</> formula for Sod-Turning Meat Soup that provides a temporary buff to ATK. |
| ◆◆◆◆◆◆ | Formula: Superhot Slug Gratin | T39 | A <@tips.key>crafting</> formula for Superhot Slug Gratin that provides a temporary DEF buff. |
| ◆◆◆◆◆◆ | Formula: Tartpepper Pickle | T39 | A <@tips.key>crafting</> formula for Tartpepper Pickle that provides a temporary buff to All DMG Reduction. |
| ◆◆◆◆◆◆ | Formula: Thorny Yazhen Powder | T39 | A <@tips.key>crafting</> formula for Thorny Yazhen Powder that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Yazhen Syringe [C] | T39 | A <@tips.key>crafting</> formula for Yazhen Syringe [C] that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Glowbug Powder | T8 | Powdered preparation of Glowbugs. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Gold Statuette: Andre | T72 | Acquired from Aberrant Zone 1 white quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Andre | T73 | Acquired from Aberrant Zone 1 white quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Bigfowl | T73 | Acquired from Aberrant Zone 1 white quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Bigfowl | T72 | Acquired from Aberrant Zone 1 white quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Chen Qianyu | T72 | Acquired from Aberrant Zone 2 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Chen Qianyu | T73 | Acquired from Aberrant Zone 2 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Crowe | T73 | Acquired from Aberrant Zone 5 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Crowe | T72 | Acquired from Aberrant Zone 5 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Dijiang | T73 | Acquired from Aberrant Zone 6 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Dijiang | T72 | Acquired from Aberrant Zone 6 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Drill Crawler | T73 | Acquired from Aberrant Zone 3 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Drill Crawler | T72 | Acquired from Aberrant Zone 3 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Mark | T73 | Acquired from Aberrant Zone 2 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Mark | T72 | Acquired from Aberrant Zone 2 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Old Bombtail | T72 | Acquired from Aberrant Zone 5 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Old Bombtail | T73 | Acquired from Aberrant Zone 5 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Perlica | T73 | Acquired from Aberrant Zone 6 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Perlica | T72 | Acquired from Aberrant Zone 6 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Qin Jiangchi | T73 | Acquired from Aberrant Zone 1 green quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Qin Jiangchi | T72 | Acquired from Aberrant Zone 1 green quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Tata | T72 | Acquired from Aberrant Zone 1 green quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Tata | T73 | Acquired from Aberrant Zone 1 green quality instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Wulfgard | T72 | Acquired from Aberrant Zone 3 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Wulfgard | T73 | Acquired from Aberrant Zone 3 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Yvonne | T73 | Acquired from Aberrant Zone 4 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuette: Yvonne | T72 | Acquired from Aberrant Zone 4 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuettes: Collinses | T72 | Acquired from Aberrant Zone 4 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Gold Statuettes: Collinses | T73 | Acquired from Aberrant Zone 4 instrument safes. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Ground Buckflower Powder | T8 | Acquired by grinding Buckflower Powder. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ground Citrome Powder | T8 | Acquired by grinding Citrome Powder. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Hazefyre Blossom | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Heavy Gun Tower | T54 | <b>ATK</b>: <@ba.key>2136</> <b>Attack Interval</b>: <@ba.key>2</>s <b>Mode of Attack</b>: Continuously fires |
| ◆◆◆◆◆◆ | Heavy Gun Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Heavy Gun Towers. |
| ◆◆◆◆◆◆ | Industrial Explosive | T39 | A <@tips.key>crafting</> formula for Industrial Explosives. Crafted explosives can be thrown directly to attac |
| ◆◆◆◆◆◆ | Industrial Explosive | T52 | A packaged explosive. Can be used to directly attack targets. The resulting explosion deals damage to all nea |
| ◆◆◆◆◆◆ | Jiminy 12 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Jincao Drink | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Jincao Solution | T8 | A solution of Jincao. It can be processed and used for producing medicine. |
| ◆◆◆◆◆◆ | Kunst Vial | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Kunst Vial Upgrade | T40 | Upgrades currently owned <@tips.key>Kunst Vial</> and those made in the future to give them +1 use during comb |
| ◆◆◆◆◆◆ | LC Valley Battery | T8 | A battery packaged by AIC Factory facilities. It can be used to supply power, charge up facilities, or traded |
| ◆◆◆◆◆◆ | Liquid Xiranite | T8 | Xiranite dissolved in Clean Water. Can be used to produce other materials. Often filled in containers and load |
| ◆◆◆◆◆◆ | Miner Comm | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Comm | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Compression Core | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Compression Core | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Drive Wheel | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Drive Wheel | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Gauntlets T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Gauntlets T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Gloves T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Gloves T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Turbine | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Turbine | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mini Sugar Painting | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Battery | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Battery | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Gloves | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Vest | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Vest | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Wrench | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Insulation Wrench | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Wrench T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Insulation Wrench T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Battery | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Battery | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Gloves | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Vest | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Vest | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mordvolt Resistant Wrench | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Mordvolt Resistant Wrench | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Moulding Unit: Fluid Mode | T12 | This template unlocks Fluid Mode for the Moulding Unit. |
| ◆◆◆◆◆◆ | Mystery Soda | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Mystery Soda Upgrade | T40 | Upgrades all current <@tips.key>Mystery Soda</> and those made afterwards. Gives +1 use of the item during bat |
| ◆◆◆◆◆◆ | Old Man John's Burger | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Omnidirectional Sonic Tower | T54 | <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Fires a shockwave that <@ba.vdown>stuns</> commo |
| ◆◆◆◆◆◆ | Omnidirectional Sonic Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Omnidirectional Sonic Towers. |
| ◆◆◆◆◆◆ | Opero 77 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Packaging Unit | T9 | A facility for packaging certain power components. |
| ◆◆◆◆◆◆ | Packaging Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Packaging Units. |
| ◆◆◆◆◆◆ | Packed Origocrust | T8 | A high quality material prepared by refining Dense Origocrust Powder. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Peco 5 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Planting Unit | T9 | A cultivating silo for growing various common plants and crops. |
| ◆◆◆◆◆◆ | Planting Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Planting Units. |
| ◆◆◆◆◆◆ | Planting Unit: Fluid Mode | T12 | This template unlocks Fluid Mode for the Planting Unit. |
| ◆◆◆◆◆◆ | Precious Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Preserve Stew Upgrade | T40 | Upgrades all current <@tips.key>Preserve Stew</> and those made afterwards. Gives +1 use of the item during ba |
| ◆◆◆◆◆◆ | Protodisk | T27 | A material that promotes operators to E1 or E2. |
| ◆◆◆◆◆◆ | Protoprism | T27 | A material that upgrades operator skills. |
| ◆◆◆◆◆◆ | Rare Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Reactor Crucible | T9 | A facility for running solid or liquid-state chemical reactions. |
| ◆◆◆◆◆◆ | Reactor Crucible Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Reactor Crucibles. |
| ◆◆◆◆◆◆ | Reactor Crucible: Larger Cache | T12 | This template lets the Reactor Crucible react more materials at the same time. |
| ◆◆◆◆◆◆ | Redjade Ginseng Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Redjade |
| ◆◆◆◆◆◆ | Redjade Ginseng Plot (SIM) | T9 | A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of |
| ◆◆◆◆◆◆ | Reed Rye Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Reed Rye |
| ◆◆◆◆◆◆ | Rough Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Roving MSGR Fists | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Fists | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Flashlight | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Flashlight | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Gyro | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Roving MSGR Gyro | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Jacket | T6 | Designed by Endfield after referencing wildland handcrafting techniques, and assembled by the AIC Factory. Thi |
| ◆◆◆◆◆◆ | Roving MSGR Jacket | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | SC Valley Battery | T8 | A battery packaged by AIC Factory facilities. It can be used to supply power, charge up facilities, or traded |
| ◆◆◆◆◆◆ | Savory Tangmian Upgrade | T40 | Upgrades currently owned <@tips.key>Savory Tangmian</> and those made in the future to give them +1 use during |
| ◆◆◆◆◆◆ | Scorchbug | T8 | A small flying Originium bug with high energy content. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Secret Stimulating Tisane | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Seed-Picking Unit | T9 | A facility that extracts seeds from common crops. |
| ◆◆◆◆◆◆ | Seed-Picking Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Seed-Picking Units. |
| ◆◆◆◆◆◆ | Separating Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Separating Units. |
| ◆◆◆◆◆◆ | Simple Pain Relief Salve | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Sod-Turning Meat Soup | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Sod-Turning Meat Soup Upgrade | T40 | Upgrades currently owned <@tips.key>Sod-Turning Meat Soup</> and those made in the future to give them +1 use |
| ◆◆◆◆◆◆ | Sprinkler | T9 | A facility that sprays fluids at a fixed direction. |
| ◆◆◆◆◆◆ | Sprinkler Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Sprinklers. |
| ◆◆◆◆◆◆ | Stabilized Carbon | T8 | An advanced material prepared by refining Dense Carbon Powder. Can be used to make other materials. |
| ◆◆◆◆◆◆ | Steel | T8 | A high quality material prepared by refining Dense Ferrium Powder. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Steel Bottle | T8 | A metallic bottle made by moulding Steel. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Steel Bottle | T8 | A metallic bottle made by moulding Steel. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Steel Bottle | T8 | A metallic bottle made by moulding Steel. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Steel Bottle | T8 | A metallic bottle made by moulding Steel. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Steel Bottle | T8 | A metallic bottle made by moulding Steel. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Steel Part | T8 | A device part made by processing Steel. Can be used to produce other items or facility construction. |
| ◆◆◆◆◆◆ | Superhot Slug Gratin | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Tarr 11 | T5 | A weapon equipped by Endfield operators to significantly boost their combat capabilities. |
| ◆◆◆◆◆◆ | Tartpepper Pickle Upgrade | T40 | Upgrades currently owned <@tips.key>Tartpepper Pickle</> and those made in the future to give them +1 use duri |
| ◆◆◆◆◆◆ | Tartpepper Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Tartpepp |
| ◆◆◆◆◆◆ | Thorny Yazhen Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Yazhen Solution | T8 | A solution of Yazhen. It can be processed and used for producing medicine. |
| ◆◆◆◆◆◆ | Yazhen Syringe [C] | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | AIC Alloy Plate | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Alloy Plate | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Ceramic Plate | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Ceramic Plate | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Gauntlets | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Heavy Armor | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Heavy Plate | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Heavy Plate | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Light Armor | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Light Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Light Plate | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Light Plate | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | AIC Tactical Gloves | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | AIC Tactical Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Aggeloi War Tins [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Aketine Plot | T39 | This lets you make the Aketine Plot. |
| ◆◆◆◆◆◆ | Aketine Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Aketine. |
| ◆◆◆◆◆◆ | Aketine Powder | T8 | Powdered form of Aketine. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Amber Rice | T8 | This crop can only be grown with fine cultivation. Can be directly used in making quality food and pharmaceuti |
| ◆◆◆◆◆◆ | Amber Rice Plot | T39 | This lets you make the Amber Rice Plot. |
| ◆◆◆◆◆◆ | Amber Rice Seed | T8 | Seeds picked from wild Amber Rice. Cultivate them with crafted farm plots to raise Amber Rice. |
| ◆◆◆◆◆◆ | Amethyst Bottle | T8 | A bottle made by processing Amethyst Fibers. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Amethyst Bottle | T8 | A bottle made by processing Amethyst Fibers. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Amethyst Bottle | T8 | A bottle made by processing Amethyst Fibers. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Amethyst Bottle | T8 | A bottle made by processing Amethyst Fibers. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Amethyst Bottle | T8 | A bottle made by processing Amethyst Fibers. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Amethyst Bottle | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Ore</> to auto-produce <@tips.key>Am |
| ◆◆◆◆◆◆ | Amethyst Component | T8 | A gear component made using various materials. Can be used for gear assembly. |
| ◆◆◆◆◆◆ | Amethyst Component | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Ore</> and <@tips.key>Originium Ore< |
| ◆◆◆◆◆◆ | Amethyst Fiber | T8 | Fibers made by refining Amethyst Ore. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Amethyst Fiber | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Ore</> to auto-produce <@tips.key>Am |
| ◆◆◆◆◆◆ | Amethyst Part | T8 | A device part made by processing Amethyst Fibers. Can be used to produce other items or facility construction. |
| ◆◆◆◆◆◆ | Amethyst Part | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Ore</> to auto-produce <@tips.key>Am |
| ◆◆◆◆◆◆ | Amethyst Powder | T8 | Shredded and powdered Amethyst Fibers. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ankhorilling Kitchenware [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Arms Inspector | T25 | A material that provides some weapon EXP. |
| ◆◆◆◆◆◆ | Astarron Crystals [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to large price fluctuations. They can also be |
| ◆◆◆◆◆◆ | Belt Bridge | T11 | A logistics unit that lets 2 transport belts intersect without obstructing each other. |
| ◆◆◆◆◆◆ | Bizarrotack Upgrade | T40 | Upgrades currently owned <@tips.key>Bizarrotack</> and those made in the future to give them +1 use during com |
| ◆◆◆◆◆◆ | Black Treacle | T8 | Gatherable from defeated Tidewalkers. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Buck Capsule [B] | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Bottle</> and <@tips.key>Buckflowers< |
| ◆◆◆◆◆◆ | Buck Capsule [C] | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Bottles</> and <@tips.key>Buckflower |
| ◆◆◆◆◆◆ | Buckflower | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>1 unit of Buckflower</> to auto-produce an en |
| ◆◆◆◆◆◆ | Buckflower Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Buckflow |
| ◆◆◆◆◆◆ | Buckflower Plot | T39 | This lets you make the Buckflower Plot. |
| ◆◆◆◆◆◆ | Buckflower Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Canned Citrome [B] | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Bottle</> and <@tips.key>Citromes</> |
| ◆◆◆◆◆◆ | Canned Citrome [C] | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Bottles</> and <@tips.key>Citromes</ |
| ◆◆◆◆◆◆ | Carbon | T8 | Carbon captured from refinery incineration of plant matter. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Carbon Powder | T8 | Powdered form of Carbon. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Cartilage Bit | T8 | Gatherable from defeated Bonekrusher Pyromancers. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Chromatic Lipids | T8 | Gatherable from defeated Bonekrusher Arsonists. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Citrome Jam Upgrade | T40 | Upgrades all current <@tips.key>Citrome Jam</> and those made afterwards. Gives +1 use of the item during batt |
| ◆◆◆◆◆◆ | Citrome Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Citromes |
| ◆◆◆◆◆◆ | Citrome Plot | T39 | This lets you make the Citrome Plot. |
| ◆◆◆◆◆◆ | Citrome Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Classified: Aburrey | T72 | Acquired from Aberrant Zone 2 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Aburrey | T73 | Acquired from Aberrant Zone 2 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Aggelos Forge | T72 | Acquired from Aberrant Zone 3 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Aggelos Forge | T73 | Acquired from Aberrant Zone 3 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Aggelos Rotreed | T73 | Acquired from Aberrant Zone 1 white quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Aggelos Rotreed | T72 | Acquired from Aberrant Zone 1 white quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Bonekrusher Civil War | T73 | Acquired from Aberrant Zone 6 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Bonekrusher Civil War | T72 | Acquired from Aberrant Zone 6 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Cathedral IV | T72 | Acquired from Aberrant Zone 4 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Cathedral IV | T73 | Acquired from Aberrant Zone 4 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Final Will | T73 | Acquired from Aberrant Zone 5 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Final Will | T72 | Acquired from Aberrant Zone 5 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Giant Weaponry | T73 | Acquired from Aberrant Zone 4 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Giant Weaponry | T72 | Acquired from Aberrant Zone 4 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Meat-Packing Plant | T73 | Acquired from Aberrant Zone 1 green quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Meat-Packing Plant | T72 | Acquired from Aberrant Zone 1 green quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Plan for Developing the Valleys | T72 | Acquired from Aberrant Zone 2 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Plan for Developing the Valleys | T73 | Acquired from Aberrant Zone 2 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Rhodagn | T73 | Acquired from Aberrant Zone 6 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Rhodagn | T72 | Acquired from Aberrant Zone 6 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Security Bureau Staff | T73 | Acquired from Aberrant Zone 5 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Security Bureau Staff | T72 | Acquired from Aberrant Zone 5 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: The Pack | T73 | Acquired from Aberrant Zone 3 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: The Pack | T72 | Acquired from Aberrant Zone 3 packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Underground Boxer | T73 | Acquired from Aberrant Zone 1 white quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Underground Boxer | T72 | Acquired from Aberrant Zone 1 white quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Worker Dorms | T72 | Acquired from Aberrant Zone 1 green quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Classified: Worker Dorms | T73 | Acquired from Aberrant Zone 1 green quality packages. Can be submitted to complete commissions. |
| ◆◆◆◆◆◆ | Common Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Converger | T11 | A logistics unit that merges up to 3 transport belts into 1 single belt. |
| ◆◆◆◆◆◆ | Cryston Fiber | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Sandleaves</> and <@tips.key>Amethyst Fibers< |
| ◆◆◆◆◆◆ | Decryption Crystal | T45 | A special crystal for recording all sorts of combat data usually dropped by defeated enemies (higher level ene |
| ◆◆◆◆◆◆ | Dense Ferrium Powder | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Sandleaves</> and <@tips.key>Ferrium Ore</> t |
| ◆◆◆◆◆◆ | Dense Originium Powder | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Originium Ore</> and <@tips.key>Sandleaves</> |
| ◆◆◆◆◆◆ | Easy Stash | T54 | A facility that allows quick access of items in the Depot. |
| ◆◆◆◆◆◆ | Easy Stash Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Easy Stashes. |
| ◆◆◆◆◆◆ | Electric Mining Rig | T54 | Requires power. This mining rig can mine Originium Ore and Amethyst Ore. |
| ◆◆◆◆◆◆ | Electric Mining Rig Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Electric Mining Rigs. |
| ◆◆◆◆◆◆ | Electric Nexus | T9 | Electric Nexuses are usually placed at the end of power transmission lines. Connect them to the power grid to |
| ◆◆◆◆◆◆ | Emergency Comm | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Emergency Comm | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Emergency Compression Core | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Emergency Compression Core | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Eureka Anti-smog Tincture [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Ferrium | T8 | A metallic ingot made by refining Ferrium Ore. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Ferrium Bottle | T8 | A metallic bottle made by processing Ferrium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ferrium Bottle | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Ore</> to auto-produce <@tips.key>Fer |
| ◆◆◆◆◆◆ | Ferrium Bottle | T8 | A metallic bottle made by processing Ferrium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ferrium Bottle | T8 | A metallic bottle made by processing Ferrium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ferrium Bottle | T8 | A metallic bottle made by processing Ferrium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ferrium Bottle | T8 | A metallic bottle made by processing Ferrium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Ferrium Component | T8 | A gear component made using various materials. Can be used for gear assembly. |
| ◆◆◆◆◆◆ | Ferrium Part | T8 | A device part made by processing Ferrium. Can be used to produce other items or facility construction. |
| ◆◆◆◆◆◆ | Ferrium Part | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Ore</> to auto-produce <@tips.key>Fer |
| ◆◆◆◆◆◆ | Ferrium Powder | T8 | Shredded and powdered Ferrium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Fine Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Firebuckle | T8 | A plant with extremely brightly colored flowers that grows in the wild. Can be used for treatment and the maki |
| ◆◆◆◆◆◆ | Fitting Unit | T9 | A facility capable of processing various parts. |
| ◆◆◆◆◆◆ | Fitting Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Fitting Units. |
| ◆◆◆◆◆◆ | Fluffed Jincao | T8 | A special plant that only grows in the wild. Shred it to acquire materials for making food or other products. |
| ◆◆◆◆◆◆ | Fluid Pump | T54 | Requires power. A facility for pumping fluids. |
| ◆◆◆◆◆◆ | Fluid Pump Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Fluid Pumps. |
| ◆◆◆◆◆◆ | Fluid Tank | T9 | A facility for storing fluids. |
| ◆◆◆◆◆◆ | Fluid Tank Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Fluid Tanks. |
| ◆◆◆◆◆◆ | Formula: Bizarrotack | T39 | A <@tips.key>crafting</> formula for Bizarrotack that provides a temporary buff to DEF. |
| ◆◆◆◆◆◆ | Formula: Buckflower Powder | T39 | A <@tips.key>crafting</> formula for Buckflower Powder that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Citrome Jam | T39 | A <@tips.key>crafting</> formula for Citrome Jam that provides a temporary buff to ATK. |
| ◆◆◆◆◆◆ | Formula: Citrome Powder | T39 | A <@tips.key>crafting</> formula for Citrome Powder that provides HP restoration over time. |
| ◆◆◆◆◆◆ | Formula: Handmade Weirdrop | T39 | A <@tips.key>crafting</> formula for Handmade Weirdrop that provides a temporary DEF buff. |
| ◆◆◆◆◆◆ | Formula: Instant Bone Soup | T39 | A <@tips.key>crafting</> formula for Instant Bone Soup that provides instant HP restoration for every operator |
| ◆◆◆◆◆◆ | Formula: Jincao Powder | T39 | A <@tips.key>crafting</> formula for Jincao Powder that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Meaty Buckflower Stew | T39 | A <@tips.key>crafting</> formula for Meaty Buckflower Stew that provides instant HP restoration. |
| ◆◆◆◆◆◆ | Formula: Mini Honey Slugpudding | T39 | A <@tips.key>crafting</> formula for Mini Honey Slugpudding that provides instant Ultimate Energy restoration |
| ◆◆◆◆◆◆ | Formula: Savory Fillet | T39 | A <@tips.key>crafting</> formula for Savory Fillet that provides instant Ultimate Energy restoration. |
| ◆◆◆◆◆◆ | Formula: Seš'qa Style Fillet | T39 | A <@tips.key>crafting</> formula for Seš'qa Style Fillet that provides a temporary buff to all attributes. |
| ◆◆◆◆◆◆ | Formula: Stew Meeting | T39 | A <@tips.key>crafting</> formula for Stew Meeting that provides instant Ultimate Energy restoration. |
| ◆◆◆◆◆◆ | Formula: Yazhen Powder | T39 | A <@tips.key>crafting</> formula for Yazhen Powder that provides HP restoration over time. |
| ◆◆◆◆◆◆ | General Fluid Filling | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Bottle</> and <@tips.key>any fluid</> |
| ◆◆◆◆◆◆ | General Fluid Separation | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>bottles filled with a fluid</> to auto-produc |
| ◆◆◆◆◆◆ | General Hydroponics | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Clean Water</> and 1 unit of <@tips.key>any p |
| ◆◆◆◆◆◆ | General Plant Farming | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>1 unit of any plant that can be planted in Pl |
| ◆◆◆◆◆◆ | General Plant Solution | T64 | Place this blueprint in the Core AIC Area, then input soluble <@tips.key>plants</> and <@tips.key>Clean Water< |
| ◆◆◆◆◆◆ | Glowbug | T8 | A small flying Originium bug. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Grenade Tower | T54 | <b>ATK</b>: <@ba.key>981</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Launches grenades in |
| ◆◆◆◆◆◆ | Grenade Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Grenade Towers. |
| ◆◆◆◆◆◆ | Ground Buckflower Powder | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Sandleaves</> and <@tips.key>Buckflowers</> t |
| ◆◆◆◆◆◆ | Handmade Weirdrop | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Hard Noggin Helmets [pkg] | T56 | A package loaded with cultural commodities. Such goods are subject to massive price fluctuations. They can als |
| ◆◆◆◆◆◆ | Industrial Explosive | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Parts</> and <@tips.key>Aketine</> t |
| ◆◆◆◆◆◆ | Instant Bone Soup | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Instant Bone Soup Upgrade | T40 | Upgrades currently owned <@tips.key>Instant Bone Soup</> and those made in the future to give them +1 use duri |
| ◆◆◆◆◆◆ | Intermediate Combat Record | T7 | A material that provides decent EXP for leveling up Lv.1-60 operators. |
| ◆◆◆◆◆◆ | Item Control Port | T11 | An adjustable belt logistics unit that controls the type and quantity of items passed through the belt. |
| ◆◆◆◆◆◆ | Jincao Drink | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Bottle</> and <@tips.key>Jincao Solut |
| ◆◆◆◆◆◆ | Jincao Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Jincao a |
| ◆◆◆◆◆◆ | Jincao Plot | T39 | This lets you make the Jincao Plot. |
| ◆◆◆◆◆◆ | Jincao Plot (SIM) | T9 | A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of |
| ◆◆◆◆◆◆ | Jincao Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | LC Valley Battery | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Amethyst Parts</> and <@tips.key>Originium Or |
| ◆◆◆◆◆◆ | LC Wuling Battery | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Xiranite</> and <@tips.key>Dense Originium Po |
| ◆◆◆◆◆◆ | LN Tower | T54 | <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Fires special liquid nitrogen (LN) crystals that |
| ◆◆◆◆◆◆ | LN Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct LN Towers. |
| ◆◆◆◆◆◆ | Malformed Nodule [L] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Meaty Buckflower Stew | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Memo Beacon | T54 | A facility that can be used to post and leave beacon memos. |
| ◆◆◆◆◆◆ | Memo Beacon Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Memo Beacons. |
| ◆◆◆◆◆◆ | Miner Armor | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Cleansuit | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Cleansuit | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Fists | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Fists | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Gauntlets | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Gloves | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Overalls | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Overalls | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Vest | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Vest | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Miner Wrists | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Miner Wrists | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Mini Honey Slugpudding | T48 | Use this tactical to restore the operator's Ultimate Energy. |
| ◆◆◆◆◆◆ | Mini Honey Slugpudding Upgrade | T40 | Upgrades all current <@tips.key>Mini Honey Slugpudding</> and those made afterwards. Gives +1 use of the item |
| ◆◆◆◆◆◆ | Moulding Unit | T9 | A facility that produces various containers via stamp moulding. |
| ◆◆◆◆◆◆ | Moulding Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Moulding Units. |
| ◆◆◆◆◆◆ | Musbeast Scrimshaw Dangles [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Nidwyrm Whiskers | T8 | Gatherable from defeated Tunneling Nidwyrms. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Nymphsprout [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Originium Powder | T8 | A stabilized form of powdered Originium. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Originium Saplings [pkg] | T56 | A package loaded with cultural commodities. Such goods are subject to massive price fluctuations. They can als |
| ◆◆◆◆◆◆ | Origocrust | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Originium Ore</> to auto-produce <@tips.key>O |
| ◆◆◆◆◆◆ | Origocrust | T8 | Crystalline crust acquired by delamination of Originium. Can be used to produce other items. |
| ◆◆◆◆◆◆ | Origocrust Powder | T8 | Powdered form of Origocrust. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Packed Origocrust | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Sandleaves</> and <@tips.key>Origocrusts</> t |
| ◆◆◆◆◆◆ | Pipe Bridge | T11 | A logistics unit that lets 2 pipelines intersect without obstructing each other. |
| ◆◆◆◆◆◆ | Pipe Control Port | T11 | An adjustable pipe logistics unit that controls the type and quantity of fluids passed through the pipe. |
| ◆◆◆◆◆◆ | Pipe Converger | T11 | A logistics unit that merges up to 3 pipelines into 1 single pipeline. |
| ◆◆◆◆◆◆ | Pipe Splitter | T11 | A logistics unit that evenly divides product flow from 1 pipeline into multiple pipelines (up to 3). |
| ◆◆◆◆◆◆ | Power Generation [S] | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Originium Ore</> to <@tips.key>generate power |
| ◆◆◆◆◆◆ | Prototype Heavy Armor | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Prototype Heavy Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Prototype Heavy Armor T1 | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Prototype Heavy Armor T1 | T6 | Independently designed by Endfield Industries and assembled by the AIC. This equipment improves the wearer's c |
| ◆◆◆◆◆◆ | Quillbeast Liver | T8 | Gatherable from defeated Quillbeasts. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Redjade Ginseng | T8 | This crop can only be grown with fine cultivation. Can be directly used in making quality food and pharmaceuti |
| ◆◆◆◆◆◆ | Redjade Ginseng Plot | T39 | This lets you make the Redjade Ginseng Plot. |
| ◆◆◆◆◆◆ | Redjade Ginseng Seed | T8 | Seeds picked from wild Redjade Ginseng. Cultivate them with crafted farm plots to raise Redjade Ginseng. |
| ◆◆◆◆◆◆ | Reed Rye | T8 | This crop can only be grown with fine cultivation. Can be directly used in making quality food and pharmaceuti |
| ◆◆◆◆◆◆ | Reed Rye Plot | T39 | This lets you make the Reed Rye Plot. |
| ◆◆◆◆◆◆ | Reed Rye Seed | T8 | Seeds picked from wild Reed Rye. Cultivate them with crafted farm plots to raise Reed Rye. |
| ◆◆◆◆◆◆ | Rough Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | SC Valley Battery | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Part</> and <@tips.key>Originium Ore< |
| ◆◆◆◆◆◆ | Sandleaf Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Sandleav |
| ◆◆◆◆◆◆ | Sandleaf Plot | T39 | This lets you make the Sandleaf Plot. |
| ◆◆◆◆◆◆ | Sandleaf Powder | T8 | Powdered Sandleaf. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Savory Fillet Upgrade | T40 | Upgrades all current <@tips.key>Savory Fillet</> and those made afterwards. Gives +1 use of the item during ba |
| ◆◆◆◆◆◆ | Scrap Toy Blocks [pkg] | T56 | A package loaded with cultural commodities. Such goods are subject to massive price fluctuations. They can als |
| ◆◆◆◆◆◆ | Seš'qa Style Fillet | T52 | Use this consumable to improve the operator's combat performance. |
| ◆◆◆◆◆◆ | Seš'qamam Knucklebones [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to large price fluctuations. They can also be |
| ◆◆◆◆◆◆ | Splitter | T11 | A logistics unit that evenly divides product flow from 1 transport belt into multiple belts (up to 3). |
| ◆◆◆◆◆◆ | Stable Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Stable Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Steel Bottle | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Dense Ferrium Powder</> to auto-produce <@tip |
| ◆◆◆◆◆◆ | Stew Meeting | T48 | Use this tactical to restore the operator's Ultimate Energy. |
| ◆◆◆◆◆◆ | Stew Meeting Upgrade | T40 | Upgrades currently owned <@tips.key>Stew Meeting</> and those made in the future to give them +1 use during co |
| ◆◆◆◆◆◆ | System Blueprint | T64 | System blueprints can be placed in the Core AIC Area to quickly set up various production lines and support yo |
| ◆◆◆◆◆◆ | Tartpepper | T8 | This crop can only be grown with fine cultivation. Can be directly used in making quality food and pharmaceuti |
| ◆◆◆◆◆◆ | Tartpepper Plot | T39 | This lets you make the Tartpepper Plot. |
| ◆◆◆◆◆◆ | Tartpepper Seed | T8 | Seeds picked from wild Tartpepper. Cultivate them with crafted farm plots to raise Tartpepper. |
| ◆◆◆◆◆◆ | Thermal Bank | T9 | The Thermal Bank is a facility that converts Originium Ore or batteries into electrical power. It must be conn |
| ◆◆◆◆◆◆ | Thermal Bank Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Thermal Banks. |
| ◆◆◆◆◆◆ | Thorny Yazhen | T8 | A special plant that only grows in the wild. Shred it to acquire materials for making food or other products. |
| ◆◆◆◆◆◆ | Umbraline | T8 | A plant with special fruits that grows in the wild. Can be used for treatment and the making of fine food and |
| ◆◆◆◆◆◆ | Unity Syrup [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to large price fluctuations. They can also be |
| ◆◆◆◆◆◆ | Valley Hydroculture Fillets [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to large price fluctuations. They can also be |
| ◆◆◆◆◆◆ | Vigilant Pickaxes [pkg] | T56 | A package loaded with cultural commodities. Such goods are subject to massive price fluctuations. They can als |
| ◆◆◆◆◆◆ | Witchcraft Mining Drill [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Wuling Frozen Pears [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Wuxia Movies [pkg] | T56 | A package loaded with daily commodities. Such goods are subject to moderate price fluctuations. They can also |
| ◆◆◆◆◆◆ | Xiranite | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Clean Water</> and <@tips.key>Stabilized Carb |
| ◆◆◆◆◆◆ | Xiranite | T8 | A material produced by a specialized facility. Can be used for repairing special facilities or for trading wit |
| ◆◆◆◆◆◆ | Xiranite Pylon Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Xiranite Pylons. |
| ◆◆◆◆◆◆ | Xiranite Relay Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Xiranite Relays. |
| ◆◆◆◆◆◆ | Yazhen Plot | T9 | To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Yazhen a |
| ◆◆◆◆◆◆ | Yazhen Plot | T39 | This lets you make the Yazhen Plot. |
| ◆◆◆◆◆◆ | Yazhen Plot (SIM) | T9 | A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of |
| ◆◆◆◆◆◆ | Yazhen Powder | T48 | Use this tactical to restore the operator's HP. |
| ◆◆◆◆◆◆ | Yazhen Solution | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Yazhen</> and <@tips.key>Clean Water</> to au |
| ◆◆◆◆◆◆ | Yazhen Syringe [C] | T64 | Place this blueprint in the Core AIC Area, then input <@tips.key>Ferrium Bottles</> and <@tips.key>Yazhen Solu |
| ◆◆◆◆◆◆ | Zipline Pylon | T54 | A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create |
| ◆◆◆◆◆◆ | Zipline Pylon | T54 | A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create |
| ◆◆◆◆◆◆ | Zipline Pylon Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Zipline Pylons. |
| ◆◆◆◆◆◆ | "Auditors Trapped" | T100 | "Auditors Trapped" |
| ◆◆◆◆◆◆ | "Awaken" | T100 | "Awaken" |
| ◆◆◆◆◆◆ | "Battle of the Four Emperors" | T100 | "Battle of the Four Emperors" |
| ◆◆◆◆◆◆ | "Broken Remains of Astarron" | T100 | "Broken Remains of Astarron" |
| ◆◆◆◆◆◆ | "Broken Remains of Astarron" | T100 | "Broken Remains of Astarron" |
| ◆◆◆◆◆◆ | "Collapse of Her Pale Image" | T100 | "Collapse of Her Pale Image" |
| ◆◆◆◆◆◆ | "Collapse of Her Pale Image" | T100 | "Collapse of Her Pale Image" |
| ◆◆◆◆◆◆ | "Core ex Machina" | T100 | "Core ex Machina" |
| ◆◆◆◆◆◆ | "Crushed the Bony Fist" | T100 | "Crushed the Bony Fist" |
| ◆◆◆◆◆◆ | "Crushed the Bony Fist" | T100 | "Crushed the Bony Fist" |
| ◆◆◆◆◆◆ | "DELTA Savior" | T100 | "DELTA Savior" |
| ◆◆◆◆◆◆ | "DELTA Savior" | T100 | "DELTA Savior" |
| ◆◆◆◆◆◆ | "DELTA Savior" | T100 | "DELTA Savior" |
| ◆◆◆◆◆◆ | "First Visit to Wuling" | T100 | "First Visit to Wuling" |
| ◆◆◆◆◆◆ | "Fowlbeast Water Prancer" | T100 | "Fowlbeast Water Prancer" |
| ◆◆◆◆◆◆ | "In the Cryptics of the Valley" | T100 | "In the Cryptics of the Valley" |
| ◆◆◆◆◆◆ | "In the Cryptics of the Valley" | T100 | "In the Cryptics of the Valley" |
| ◆◆◆◆◆◆ | "Inorganic Construct" | T100 | "Inorganic Construct" |
| ◆◆◆◆◆◆ | "Inorganic Construct" | T100 | "Inorganic Construct" |
| ◆◆◆◆◆◆ | "Let Fire Consume the Ashen Past" | T100 | "Let Fire Consume the Ashen Past" |
| ◆◆◆◆◆◆ | "Letter From a Messenger" | T100 | "Letter From a Messenger" |
| ◆◆◆◆◆◆ | "Lone Wolf" | T100 | "Lone Wolf" |
| ◆◆◆◆◆◆ | "Love, Scream & The Prototype" | T100 | "Love, Scream & The Prototype" |
| ◆◆◆◆◆◆ | "Protocol ε 20.00m" | T100 | "Protocol ε 20.00m" |
| ◆◆◆◆◆◆ | "Re-Congregated Fragments" Ⅰ | T100 | "Re-Congregated Fragments" Ⅰ |
| ◆◆◆◆◆◆ | "Returning Signs of Ill Omen" | T100 | "Returning Signs of Ill Omen" |
| ◆◆◆◆◆◆ | "Reunited Fragments" | T100 | "Reunited Fragments" |
| ◆◆◆◆◆◆ | "Reunited Fragments" | T100 | "Reunited Fragments" |
| ◆◆◆◆◆◆ | "Reunited Fragments" | T100 | "Reunited Fragments" |
| ◆◆◆◆◆◆ | "Rift Sealing" | T100 | "Rift Sealing" |
| ◆◆◆◆◆◆ | "Shards of the Crushed Star" | T100 | "Shards of the Crushed Star" |
| ◆◆◆◆◆◆ | "Shoulder to Shoulder Delivery" | T100 | "Shoulder to Shoulder Delivery" |
| ◆◆◆◆◆◆ | "Swat the Lanky and Pass the Bug" | T100 | "Swat the Lanky and Pass the Bug" |
| ◆◆◆◆◆◆ | "The Fist Misses" | T100 | "The Fist Misses" |
| ◆◆◆◆◆◆ | "The Refugees Strike Back?!" | T100 | "The Refugees Strike Back?!" |
| ◆◆◆◆◆◆ | "Those Forsaken by the Land" | T100 | "Those Forsaken by the Land" |
| ◆◆◆◆◆◆ | "Those Forsaken by the Land" | T100 | "Those Forsaken by the Land" |
| ◆◆◆◆◆◆ | "Unconventional Movement" | T100 | "Unconventional Movement" |
| ◆◆◆◆◆◆ | "We Built the Southern Bastion" | T100 | "We Built the Southern Bastion" |
| ◆◆◆◆◆◆ | Advanced Progression | T100 | Advanced Progression |
| ◆◆◆◆◆◆ | Aketine | T8 | A plant that can be gathered from the wilderness or cultivated in the AIC Factory. It contains flammable and e |
| ◆◆◆◆◆◆ | Aketine Seed | T8 | Seeds picked from the Aketine plant. Cultivate them with crafted farm plots to raise Aketine. |
| ◆◆◆◆◆◆ | Alluvium Dredger | T100 | Alluvium Dredger |
| ◆◆◆◆◆◆ | Amethyst Mining Spot | T28 | A location for mining Amethyst Ore in the wilderness. |
| ◆◆◆◆◆◆ | Amethyst Ore | T8 | An ore containing a purple colored crystalline material. It can be processed with the AIC. |
| ◆◆◆◆◆◆ | Anchored to Wuling Ⅰ | T100 | Anchored to Wuling Ⅰ |
| ◆◆◆◆◆◆ | Arsenal Collection | T100 | Arsenal Collection |
| ◆◆◆◆◆◆ | Arsenal Collection | T100 | Arsenal Collection |
| ◆◆◆◆◆◆ | Arsenal Collection | T100 | Arsenal Collection |
| ◆◆◆◆◆◆ | Arts and Flow | T100 | Arts and Flow |
| ◆◆◆◆◆◆ | Arts and Flow | T100 | Arts and Flow |
| ◆◆◆◆◆◆ | Arts and Flow | T100 | Arts and Flow |
| ◆◆◆◆◆◆ | Assist Recipient | T100 | Assist Recipient |
| ◆◆◆◆◆◆ | Basic Armor | T6 | Provisionally made and failed the final product verification and validation (V&V) process of Endfield Industri |
| ◆◆◆◆◆◆ | Basic Armor | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Basic Gauntlets | T6 | Provisionally made and failed the final product verification and validation (V&V) process of Endfield Industri |
| ◆◆◆◆◆◆ | Basic Gauntlets | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Basic Gloves | T6 | Provisionally made and failed the final product verification and validation (V&V) process of Endfield Industri |
| ◆◆◆◆◆◆ | Basic Gloves | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Basic PPE | T6 | Provisionally made and failed the final product verification and validation (V&V) process of Endfield Industri |
| ◆◆◆◆◆◆ | Basic PPE | T47 | Once acquired, the specified gear can be crafted. |
| ◆◆◆◆◆◆ | Bitter Flour | T8 | Gatherable from defeated Bonekrusher Vanguards. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Bloodied Note I | T13 | |
| ◆◆◆◆◆◆ | Bloodied Note II | T13 | |
| ◆◆◆◆◆◆ | Buckflower | T8 | A plant with brightly colored flowers that can be gathered from the wilderness or planted in the AIC. Shred it |
| ◆◆◆◆◆◆ | Buckflower Seed | T8 | Seeds picked from the Buckflower plant. Cultivate them to raise Buckflowers. |
| ◆◆◆◆◆◆ | Burdo-Muck | T8 | Burdenbeast dung. Can be used as a fertilizer on a planting plot during the growth phase to shorten its growth |
| ◆◆◆◆◆◆ | Can't Do Without It | T100 | Can't Do Without It |
| ◆◆◆◆◆◆ | Can't Do Without It | T100 | Can't Do Without It |
| ◆◆◆◆◆◆ | Can't Do Without It | T100 | Can't Do Without It |
| ◆◆◆◆◆◆ | Citrome | T8 | A fruit that can be gathered from the wilderness or planted in the AIC. Shred it to make food or materials fo |
| ◆◆◆◆◆◆ | Citrome Seed | T8 | Seeds picked from the Citrome plant. Cultivate them to raise Citromes. |
| ◆◆◆◆◆◆ | Clean Water | T8 | Pure and clean water. It has plenty of uses in the AIC Factory. |
| ◆◆◆◆◆◆ | Clean Water Storage | T41 | A reservoir of Clean Water in the wilderness. |
| ◆◆◆◆◆◆ | Clue Exchanger | T100 | Clue Exchanger |
| ◆◆◆◆◆◆ | Combined Arms | T100 | Combined Arms |
| ◆◆◆◆◆◆ | Combined Arms | T100 | Combined Arms |
| ◆◆◆◆◆◆ | Combined Arms | T100 | Combined Arms |
| ◆◆◆◆◆◆ | Common Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Daily Activity | T38 | Earn enough of this to receive daily rewards. |
| ◆◆◆◆◆◆ | Deep Explorer | T100 | Deep Explorer |
| ◆◆◆◆◆◆ | Deep Explorer | T100 | Deep Explorer |
| ◆◆◆◆◆◆ | Deep Explorer | T100 | Deep Explorer |
| ◆◆◆◆◆◆ | Distorted Key | T13 | Use this to open a Landbreaker underground prison cell. |
| ◆◆◆◆◆◆ | Electric Pylon | T54 | Once connected to the power grid, this pylon can wirelessly power all Endfield facilities within a sizable are |
| ◆◆◆◆◆◆ | Electric Pylon Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Electric Pylons. |
| ◆◆◆◆◆◆ | Electrical Supply Part | T13 | |
| ◆◆◆◆◆◆ | Elementary Combat Record | T7 | A material that provides some EXP for leveling up Lv.1-60 operators. |
| ◆◆◆◆◆◆ | Energized Aggagrit | T8 | Gatherable from Stings or Heavy Stings. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Environment Monitor | T100 | Environment Monitor |
| ◆◆◆◆◆◆ | Fast-acting Medication | T13 | |
| ◆◆◆◆◆◆ | Ferrium Mining Spot | T28 | A location for mining Ferrium Ore in the wilderness. |
| ◆◆◆◆◆◆ | Ferrium Ore | T8 | A natural-occurring metal complex with blue coloration. It can be processed with the AIC. |
| ◆◆◆◆◆◆ | Fillet | T8 | Gatherable from defeated Wild Tuskbeasts or Bonekrusher Ripptusks. Can be used to make fine food and medicine |
| ◆◆◆◆◆◆ | Food Package | T13 | A package of condiments for the canteen workers. |
| ◆◆◆◆◆◆ | Friendly Giveaway | T100 | Friendly Giveaway |
| ◆◆◆◆◆◆ | Friendly Giveaway | T100 | Friendly Giveaway |
| ◆◆◆◆◆◆ | Friendly Giveaway | T100 | Friendly Giveaway |
| ◆◆◆◆◆◆ | Full Vigor | T91 | Stamina regenerates faster. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Full Vigor | T91 | Stamina regenerates faster. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Full Vigor | T91 | Stamina regenerates faster. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Gearing Unit | T9 | A facility that laminates different materials together to create gear components. |
| ◆◆◆◆◆◆ | Gearing Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Gearing Units. |
| ◆◆◆◆◆◆ | Generous Helper | T100 | Generous Helper |
| ◆◆◆◆◆◆ | Goods Delivery | T100 | Goods Delivery |
| ◆◆◆◆◆◆ | Goods Delivery | T100 | Goods Delivery |
| ◆◆◆◆◆◆ | Gun Tower | T54 | <b>ATK</b>: <@ba.key>609</> <b>Attack Interval</b>: <@ba.key>2</>s <b>Mode of Attack</b>: Continuously fires e |
| ◆◆◆◆◆◆ | Gun Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Gun Towers. |
| ◆◆◆◆◆◆ | Hard Aggagrit | T8 | Gatherable from Rams or Heavy Rams. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Hardened Veteran | T100 | Hardened Veteran |
| ◆◆◆◆◆◆ | Hardened Veteran | T100 | Hardened Veteran |
| ◆◆◆◆◆◆ | Hardened Veteran | T100 | Hardened Veteran |
| ◆◆◆◆◆◆ | Hollow Aggagrit | T8 | Gatherable from defeated Falsewings. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Immense Trust | T100 | Immense Trust |
| ◆◆◆◆◆◆ | Immense Trust | T100 | Immense Trust |
| ◆◆◆◆◆◆ | Immense Trust | T100 | Immense Trust |
| ◆◆◆◆◆◆ | Jincao | T8 | A plant that can be gathered from the wilderness or planted in the AIC. Shred it to make food or materials for |
| ◆◆◆◆◆◆ | Jincao Seed | T8 | Seeds picked from the Jincao plant with the Seed-Picking Unit. Cultivate them with Clean Water to raise Jincao |
| ◆◆◆◆◆◆ | Jincao Solution Storage | T41 | A reservoir of Jincao Solution in the wilderness. |
| ◆◆◆◆◆◆ | Letter | T13 | |
| ◆◆◆◆◆◆ | Letter from Witte | T13 | |
| ◆◆◆◆◆◆ | Linnaeus's Medicine | T13 | Medicine lost by UWST scientist Linnaeus. |
| ◆◆◆◆◆◆ | Liquid Xiranite Storage | T41 | A reservoir of Liquid Xiranite in the wilderness. |
| ◆◆◆◆◆◆ | Malformed Nodule [M] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Malformed Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Master Interceptor | T100 | Master Interceptor |
| ◆◆◆◆◆◆ | Master Interceptor | T100 | Master Interceptor |
| ◆◆◆◆◆◆ | Master Interceptor | T100 | Master Interceptor |
| ◆◆◆◆◆◆ | Material Gathering | T100 | Material Gathering |
| ◆◆◆◆◆◆ | Medical Package | T13 | A package of medical supplies for the medical staff. |
| ◆◆◆◆◆◆ | Medical Reserves | T91 | After resting at a TP Point, acquire 1 stack of Medical Reserves buff. When any operator in the team drops bel |
| ◆◆◆◆◆◆ | Medical Reserves | T91 | After resting at a TP Point, acquire 1 stack of Medical Reserves buff. When any operator in the team drops bel |
| ◆◆◆◆◆◆ | Medical Reserves | T91 | After resting at a TP Point, acquire 1 stack of Medical Reserves buff. When any operator in the team drops bel |
| ◆◆◆◆◆◆ | Medical Tower | T54 | <b>Minimum HP Treatment Interval</b>: <@ba.key>5</>s Converts electrical power into healing arts that can trea |
| ◆◆◆◆◆◆ | Medical Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Medical Towers. |
| ◆◆◆◆◆◆ | Metal Component | T13 | Use this to make the "hot finger" tool described by Arclight. The tool can be used to cut open the cell door. |
| ◆◆◆◆◆◆ | Natural Sparkling Water | T8 | Gatherable from defeated Hedrons or Prisms. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Nexus Upgrader | T100 | Nexus Upgrader |
| ◆◆◆◆◆◆ | Nitiloid Steel | T13 | |
| ◆◆◆◆◆◆ | Norbert's Brand New Collection | T13 | |
| ◆◆◆◆◆◆ | Norbert's Collection | T13 | |
| ◆◆◆◆◆◆ | Norbert's Collection | T13 | |
| ◆◆◆◆◆◆ | Norbert's Collection | T13 | |
| ◆◆◆◆◆◆ | Norbert's Collection | T13 | |
| ◆◆◆◆◆◆ | Operator Contact | T100 | Operator Contact |
| ◆◆◆◆◆◆ | Operator Contact | T100 | Operator Contact |
| ◆◆◆◆◆◆ | Operator Contact | T100 | Operator Contact |
| ◆◆◆◆◆◆ | Operator Guide | T100 | Operator Guide |
| ◆◆◆◆◆◆ | Originium Integrated Circuit Board | T13 | |
| ◆◆◆◆◆◆ | Originium Mining Spot | T28 | A location for mining Originium Ore in the wilderness. |
| ◆◆◆◆◆◆ | Originium Ore | T8 | A raw formation of Originium unearthed in its most natural form. This can be processed in the AIC. |
| ◆◆◆◆◆◆ | Outdoors Expert | T91 | Gathering plants have a chance to give 1 more material (does not work for rare materials). Only effective in |
| ◆◆◆◆◆◆ | Outdoors Expert | T91 | Gathering plants have a chance to give 1 more material (does not work for rare materials). Only effective in |
| ◆◆◆◆◆◆ | Outdoors Expert | T91 | Gathering plants have a chance to give 1 more material (does not work for rare materials). Only effective in |
| ◆◆◆◆◆◆ | Perfect Gearing | T100 | Perfect Gearing |
| ◆◆◆◆◆◆ | Pipe | T11 | A logistics unit for transporting fluids or gases. |
| ◆◆◆◆◆◆ | Plant Matter | T8 | Leftover plant matter from the seed-picking process. Can be refined and turned into Carbon. |
| ◆◆◆◆◆◆ | Portable Originium Rig | T54 | A mining rig for digging up Originium Ore. This rig does not need to be connected to the power grid to work as |
| ◆◆◆◆◆◆ | Portable Originium Rig Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Portable Originium Rigs. |
| ◆◆◆◆◆◆ | Potential Unleashed | T100 | Potential Unleashed |
| ◆◆◆◆◆◆ | Potential Unleashed | T100 | Potential Unleashed |
| ◆◆◆◆◆◆ | Potential Unleashed | T100 | Potential Unleashed |
| ◆◆◆◆◆◆ | Powdered Grass Seed | T8 | Gatherable from defeated Bonekrusher Raiders, Bonekrusher Ballistas, or Bonekrusher Infiltrators. Can be used |
| ◆◆◆◆◆◆ | Precision Parts Package | T13 | A package of precision parts for Andre. |
| ◆◆◆◆◆◆ | Productive Hunting | T91 | Defeated enemies have a chance to drop 1 more material. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Productive Hunting | T91 | Defeated enemies have a chance to drop 1 more material. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Productive Hunting | T91 | Defeated enemies have a chance to drop 1 more material. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Protocol Stash | T9 | A storage facility with several item storage slots. Once connected to the power grid and given enough power, i |
| ◆◆◆◆◆◆ | Protocol Stash Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Protocol Stashes. |
| ◆◆◆◆◆◆ | Prototype Superconductive Chip | T13 | |
| ◆◆◆◆◆◆ | Pungent Jerky | T8 | Gatherable from defeated Hazefyre Tuskbeasts and Hazefyre Claws. Can be used to make fine food and medicine (F |
| ◆◆◆◆◆◆ | Radio | T13 | |
| ◆◆◆◆◆◆ | Rare Fungus | T13 | A rare fungus that UWST scientist Linnaeus needs for his pharmaceutical preparation. |
| ◆◆◆◆◆◆ | Real Estate Ad | T13 | |
| ◆◆◆◆◆◆ | Refining Unit | T9 | A facility that performs high temperature refining of various materials. |
| ◆◆◆◆◆◆ | Refining Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Refining Units. |
| ◆◆◆◆◆◆ | Relay Tower | T54 | This relay can be used to transmit power to other facilities within an 80-meter radius. Researching certain AI |
| ◆◆◆◆◆◆ | Relay Tower Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Relay Towers. |
| ◆◆◆◆◆◆ | Researcher's Notes (1) | T13 | |
| ◆◆◆◆◆◆ | Researcher's Notes (2) | T13 | |
| ◆◆◆◆◆◆ | Researcher's Notes (3) | T13 | |
| ◆◆◆◆◆◆ | Resilient Water | T8 | Gatherable from defeated Mudflows. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Resource Recycler | T100 | Resource Recycler |
| ◆◆◆◆◆◆ | Rested Defensive | T91 | Resting at the TP Point gives a temporary DEF buff to all operators in the team. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Rested Defensive | T91 | Resting at the TP Point gives a temporary DEF buff to all operators in the team. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Rested Defensive | T91 | Resting at the TP Point gives a temporary DEF buff to all operators in the team. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Rested Offensive | T91 | Resting at the TP Point gives a temporary ATK buff to all operators in the team. Only effective in Wuling |
| ◆◆◆◆◆◆ | Rested Offensive | T91 | Resting at the TP Point gives a temporary ATK buff to all operators in the team. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Rested Offensive | T91 | Resting at the TP Point gives a temporary ATK buff to all operators in the team. Only effective in Wuling. |
| ◆◆◆◆◆◆ | Roman's Food Processing Notes | T13 | Roman used his life-long experience to record various techniques for processing edible plants local to Valley |
| ◆◆◆◆◆◆ | Rough Nodule [S] | T71 | Acquired by shattering precipitation crystals and gathering the pieces, or by looting defeated enemies in the |
| ◆◆◆◆◆◆ | Sandleaf | T8 | A plant with extremely rough leaves that can be gathered from the wilderness or cultivated in the AIC. Shred i |
| ◆◆◆◆◆◆ | Sandleaf Seed | T8 | Seeds picked from the Sandleaf plant. Cultivate them to raise Sandleaves. |
| ◆◆◆◆◆◆ | Sewage Storage | T41 | A reservoir of Sewage in the wilderness. |
| ◆◆◆◆◆◆ | Shredding Unit | T9 | A heavy facility that shreds and pulverizes various materials. |
| ◆◆◆◆◆◆ | Shredding Unit Template | T12 | This template lets the Protocol Automation-Core (PAC) construct Shredding Units |
| ◆◆◆◆◆◆ | Skill Master | T100 | Skill Master |
| ◆◆◆◆◆◆ | Skill Master | T100 | Skill Master |
| ◆◆◆◆◆◆ | Skill Master | T100 | Skill Master |
| ◆◆◆◆◆◆ | Slug Meat | T8 | Gatherable from defeated Pincerbeasts, Acid Originium Slugs, and Firemist Originium Slugs. Can be used to make |
| ◆◆◆◆◆◆ | Smart Annihilation | T100 | Smart Annihilation |
| ◆◆◆◆◆◆ | Smart Annihilation | T100 | Smart Annihilation |
| ◆◆◆◆◆◆ | Smart Annihilation | T100 | Smart Annihilation |
| ◆◆◆◆◆◆ | Stamina Delimiter | T50 | Once acquired, stamina limit for dodge/dash actions is permanently increased. |
| ◆◆◆◆◆◆ | Steady Sales | T100 | Steady Sales |
| ◆◆◆◆◆◆ | Steady Sales | T100 | Steady Sales |
| ◆◆◆◆◆◆ | Steel Oath Medical Crate | T13 | A medical supplies crate from the Order of Steel Oath. |
| ◆◆◆◆◆◆ | Superb Physicals | T100 | Superb Physicals |
| ◆◆◆◆◆◆ | Superb Physicals | T100 | Superb Physicals |
| ◆◆◆◆◆◆ | Superb Physicals | T100 | Superb Physicals |
| ◆◆◆◆◆◆ | TEMP: Super Valuable Cargo | T13 | |
| ◆◆◆◆◆◆ | Torn Safety Warning | T13 | |
| ◆◆◆◆◆◆ | Total Obliterator | T100 | Total Obliterator |
| ◆◆◆◆◆◆ | Transport Belt | T11 | A logistics unit for transporting solid goods and materials. |
| ◆◆◆◆◆◆ | True Altruist | T100 | True Altruist |
| ◆◆◆◆◆◆ | True Altruist | T100 | True Altruist |
| ◆◆◆◆◆◆ | True Altruist | T100 | True Altruist |
| ◆◆◆◆◆◆ | Turbid Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Turbid Essence | T19 | Infuse this into a weapon to improve its skill level. |
| ◆◆◆◆◆◆ | Ultimate Immobilizer | T100 | Ultimate Immobilizer |
| ◆◆◆◆◆◆ | Ultimate Weaponry | T100 | Ultimate Weaponry |
| ◆◆◆◆◆◆ | Ultimate Weaponry | T100 | Ultimate Weaponry |
| ◆◆◆◆◆◆ | Valley Anchorer | T100 | Valley Anchorer |
| ◆◆◆◆◆◆ | Valley Anchorer | T100 | Valley Anchorer |
| ◆◆◆◆◆◆ | Valley Crate Master | T100 | Valley Crate Master |
| ◆◆◆◆◆◆ | Valley Crate Master | T100 | Valley Crate Master |
| ◆◆◆◆◆◆ | Valley Crate Master | T100 | Valley Crate Master |
| ◆◆◆◆◆◆ | Valley Factory Pioneer | T100 | Valley Factory Pioneer |
| ◆◆◆◆◆◆ | Valley Investigator | T100 | Valley Investigator |
| ◆◆◆◆◆◆ | Valley Investigator | T100 | Valley Investigator |
| ◆◆◆◆◆◆ | Valley Outpost Builder | T100 | Valley Outpost Builder |
| ◆◆◆◆◆◆ | Valley Outpost Builder | T100 | Valley Outpost Builder |
| ◆◆◆◆◆◆ | Valley Stock Redistributor | T100 | Valley Stock Redistributor |
| ◆◆◆◆◆◆ | Valley Stock Redistributor | T100 | Valley Stock Redistributor |
| ◆◆◆◆◆◆ | Valley Stock Redistributor | T100 | Valley Stock Redistributor |
| ◆◆◆◆◆◆ | Valuable Chip | T13 | |
| ◆◆◆◆◆◆ | Valuable Chip | T13 | |
| ◆◆◆◆◆◆ | Waterlamp Glowbulb | T8 | Gatherable from defeated Waterlamps. Can be used to make fine food and medicine (Fine F&M). |
| ◆◆◆◆◆◆ | Wood | T8 | Common wood that can be gathered in the Mossfield region. Can be used to produce other materials. |
| ◆◆◆◆◆◆ | Wrinkled Note | T13 | |
| ◆◆◆◆◆◆ | Wuling Crate Master Ⅰ | T100 | Wuling Crate Master Ⅰ |
| ◆◆◆◆◆◆ | Wuling Factory Pioneer Ⅰ | T100 | Wuling Factory Pioneer Ⅰ |
| ◆◆◆◆◆◆ | Wuling Investigator Ⅰ | T100 | Wuling Investigator Ⅰ |
| ◆◆◆◆◆◆ | Wuling Stock Redistributor | T100 | Wuling Stock Redistributor |
| ◆◆◆◆◆◆ | Xiranite Pylon | T54 | When outside the Core AIC Area, this facility auto-connects to the PAC and Xiranite Relays within an 80-meter |
| ◆◆◆◆◆◆ | Xiranite Relay | T54 | When outside the Core AIC Area, this facility auto-connects to the PAC and any Xiranite power facilities withi |
| ◆◆◆◆◆◆ | Yazhen | T8 | A flowering plant that can be gathered from the wilderness or planted in the AIC. Shred it to make medication |
| ◆◆◆◆◆◆ | Yazhen Seed | T8 | Seeds picked from the Yazhen plant with the Seed-Picking Unit. Cultivate them with Clean Water to raise Yazhen |
| ◆◆◆◆◆◆ | Yazhen Solution Storage | T41 | A reservoir of Yazhen Solution in the wilderness. |
| ◆◆◆◆◆◆ | Young Bamboo Sprout | T8 | Gatherable from defeated Road Plunderers or Grove Archers. Can be used to make fine food and medicine (Fine F& |