AIC Factory // 68 buildings · 121 recipes
The Automated Industrial Complex: building bandwidth, ports and craft chains (inputs → outputs).
A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create a zipline.
A large zipline facility that can be connected to another zipline facility within a 110-meter radius to create a zipline.
A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create a zipline.
<b>ATK</b>: <@ba.key>981</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Launches grenades in a ballistic trajectory. The grenades detonate above ground near enemies and deal area of effect <@ba.fire>Heat DMG</>.
A storage facility with several item storage slots. When powered, it can transfer items to the Depot. It can also be used as a point to unload items in the AIC.
<b>ATK</b>: <@ba.key>5585</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Attacks enemies by launching Mk Ⅱ grenades along a ballistic trajectory that detonate above ground near enemies. The grenade explosion deals area of effect <@ba.fire>Heat DMG</> and leaves a burning zone that
<b>ATK</b>: <@ba.key>22338</> <b>Attack Interval</b>: <@ba.key>8</>s <b>Mode of Attack</b>: Consumes vast amounts of energy to emit a beam that deals massive <@ba.pulse>Electric DMG</> to enemies.
<b>ATK</b>: <@ba.key>5485</> <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Launches special mist grenades that detonate above ground near enemies. The mist grenade explosion deals area of effect <@ba.natur>Nature DMG</> and leaves a mist zone that deals DMG and slows the movement spe
<b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Fires special liquid nitrogen (LN) crystals that shatter upon impact to slow the movement speed of enemies in the area of effect.
<b>ATK</b>: <@ba.key>4886</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Releases electrical arcs that attack enemies. The arc also chains to nearby enemies (up to 2) and deals <@ba.pulse>Electric DMG</>.
A facility that performs high temperature smelting of various materials.
Recipes (25)
| Input | Output |
|---|---|
| Dense Origocrust Powder×1 | → Packed Origocrust×1 |
| Dense Ferrium Powder×1 | → Steel×1 |
| Sandleaf Powder×3 | → Carbon Powder×2 |
| Sandleaf×1 | → Carbon×1 |
| Yazhen×1 | → Carbon×2 |
| Dense Originium Powder×1 | → Dense Origocrust Powder×1 |
| Dense Carbon Powder×1 | → Stabilized Carbon×1 |
| Ground Buckflower Powder×1 | → Dense Carbon Powder×1 |
<b>Minimum HP Treatment Interval</b>: <@ba.key>5</>s Converts electrical power into healing arts that can treat injured operators nearby.
A mining rig for digging up Originium Ore. This rig does not need to be connected to the power grid to work as it powers itself using the Originium it mines.
<b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Fires a shockwave that <@ba.vdown>stuns</> common and advanced enemies within the area of effect.
<b>ATK</b>: <@ba.key>11634</> <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Unleashes long-range attacks that target high-threat enemies first and deal massive <@ba.phy>Physical DMG</>.
<b>ATK</b>: <@ba.key>609</> <b>Attack Interval</b>: <@ba.key>2</>s <b>Mode of Attack</b>: Continuously fires energy bolts that deal <@ba.phy>Physical DMG</>.
<b>ATK</b>: <@ba.key>2136</> <b>Attack Interval</b>: <@ba.key>2</>s <b>Mode of Attack</b>: Continuously fires Mk II energy bolts with every 4th shot being an empowered bolt. The bolts deal <@ba.phy>Physical DMG</>.
A facility that allows quick access of items in the Depot.
A facility capable of processing various parts and components.
Recipes (4)
| Input | Output |
|---|---|
| Amethyst Fiber×1 | → Amethyst Part×1 |
| Cryston Fiber×1 | → Cryston Part×1 |
| Ferrium×1 | → Ferrium Part×1 |
| Steel×1 | → Steel Part×1 |
A facility that physically separates various items.
Recipes (16)
| Input | Output |
|---|---|
| Steel Bottle×1 | → Steel Bottle×1 + Yazhen Solution×1 |
| Amethyst Bottle×1 | → Amethyst Bottle×1 + Jincao Solution×1 |
| Amethyst Bottle×1 | → Amethyst Bottle×1 + Yazhen Solution×1 |
| Amethyst Bottle×1 | → Amethyst Bottle×1 + Clean Water×1 |
| Amethyst Bottle×1 | → Amethyst Bottle×1 + Liquid Xiranite×1 |
| Cryston Bottle×1 | → Cryston Bottle×1 + Jincao Solution×1 |
| Cryston Bottle×1 | → Cryston Bottle×1 + Yazhen Solution×1 |
| Cryston Bottle×1 | → Cryston Bottle×1 + Clean Water×1 |
A facility for dispensing fluids.
A facility capable of filling containers with various materials.
Recipes (22)
| Input | Output |
|---|---|
| Ferrium Bottle×10 + Buckflower Powder×10 | → Buck Capsule [B]×1 |
| Amethyst Bottle×1 + Jincao Solution×1 | → Amethyst Bottle×1 |
| Amethyst Bottle×5 + Citrome Powder×5 | → Canned Citrome [C]×1 |
| Ferrium Bottle×10 + Citrome Powder×10 | → Canned Citrome [B]×1 |
| Steel Bottle×10 + Ground Citrome Powder×10 | → Canned Citrome [A]×1 |
| Amethyst Bottle×1 + Yazhen Solution×1 | → Amethyst Bottle×1 |
| Amethyst Bottle×1 + Clean Water×1 | → Amethyst Bottle×1 |
| Amethyst Bottle×1 + Liquid Xiranite×1 | → Amethyst Bottle×1 |
A facility that performs high temperature smelting of various materials.
A heavy facility that shreds and pulverizes various materials.
Recipes (11)
| Input | Output |
|---|---|
| Sandleaf×1 | → Sandleaf Powder×3 |
| Originium Ore×1 | → Originium Powder×1 |
| Amethyst Fiber×1 | → Amethyst Powder×1 |
| Carbon×1 | → Carbon Powder×2 |
| Aketine×1 | → Aketine Powder×2 |
| Origocrust×1 | → Origocrust Powder×1 |
| Ferrium×1 | → Ferrium Powder×1 |
| Jincao×1 | → Jincao Powder×2 |
A facility for storing fluids.
A facility for pumping fluids.
A facility that extracts seeds from common crops.
Recipes (10)
| Input | Output |
|---|---|
| Sandleaf×1 | → Sandleaf Seed×2 |
| Yazhen×1 | → Yazhen Seed×1 |
| Citrome×1 | → Citrome Seed×2 |
| Redjade Ginseng×1 | → Redjade Ginseng Seed×2 |
| Aketine×1 | → Aketine Seed×2 |
| Buckflower×1 | → Buckflower Seed×2 |
| Jincao×1 | → Jincao Seed×1 |
| Reed Rye×1 | → Reed Rye Seed×2 |
A silo for growing various common plants and crops.
Recipes (6)
| Input | Output |
|---|---|
| Buckflower Seed×1 | → Buckflower×1 |
| Sandleaf Seed×1 | → Sandleaf×1 |
| Aketine Seed×1 | → Aketine×1 |
| Jincao Seed×1 + Clean Water×1 | → Jincao×2 |
| Yazhen Seed×1 + Clean Water×1 | → Yazhen×2 |
| Citrome Seed×1 | → Citrome×1 |
Requires power. This mining rig can mine Originium Ore and Krystallite.
Requires power. This mining rig can mine Ferrium Ore and other minerals.
A facility that produces various containers via stamp moulding.
Recipes (4)
| Input | Output |
|---|---|
| Cryston Fiber×2 | → Cryston Bottle×1 |
| Steel×2 | → Steel Bottle×1 |
| Amethyst Fiber×2 | → Amethyst Bottle×1 |
| Ferrium×2 | → Ferrium Bottle×1 |
A facility for running solid or liquid-state chemical reactions.
Recipes (3)
| Input | Output |
|---|---|
| Xiranite×1 + Clean Water×1 | → Liquid Xiranite×1 |
| Jincao Powder×1 + Clean Water×1 | → Jincao Solution×1 |
| Yazhen Powder×1 + Clean Water×1 | → Yazhen Solution×1 |
The Thermal Bank converts heat into electrical power. It must be connected to the power grid to work.
A facility that sprays fluids in a fixed direction.
A facility that performs fine grinding of powdered materials.
Recipes (7)
| Input | Output |
|---|---|
| Origocrust Powder×2 + Sandleaf Powder×1 | → Dense Origocrust Powder×1 |
| Citrome Powder×2 + Sandleaf Powder×1 | → Ground Citrome Powder×1 |
| Ferrium Powder×2 + Sandleaf Powder×1 | → Dense Ferrium Powder×1 |
| Buckflower Powder×2 + Sandleaf Powder×1 | → Ground Buckflower Powder×1 |
| Carbon Powder×2 + Sandleaf Powder×1 | → Dense Carbon Powder×1 |
| Originium Powder×2 + Sandleaf Powder×1 | → Dense Originium Powder×1 |
| Amethyst Powder×2 + Sandleaf Powder×1 | → Cryston Powder×1 |
A storage facility with several item storage slots. When powered, it can transfer items to the Depot. It can also be used as a point to unload items in the AIC.
A facility for packaging certain power components.
Recipes (7)
| Input | Output |
|---|---|
| Steel Part×10 + Dense Originium Powder×15 | → HC Valley Battery×1 |
| Amethyst Part×5 + Aketine Powder×1 | → Industrial Explosive×1 |
| Xiranite×5 + Dense Originium Powder×15 | → LC Wuling Battery×1 |
| Ferrium Part×10 + Ferrium Bottle×5 | → Yazhen Syringe [C]×1 |
| Amethyst Part×5 + Originium Powder×10 | → LC Valley Battery×1 |
| Ferrium Part×10 + Originium Powder×15 | → SC Valley Battery×1 |
| Ferrium Part×10 + Ferrium Bottle×5 | → Jincao Drink×1 |
A facility that laminates different materials together to create gear components.
Recipes (4)
| Input | Output |
|---|---|
| Packed Origocrust×10 + Xiranite×10 | → Xiranite Component×1 |
| Origocrust×5 + Amethyst Fiber×5 | → Amethyst Component×1 |
| Origocrust×10 + Ferrium×10 | → Ferrium Component×1 |
| Packed Origocrust×10 + Cryston Fiber×10 | → Cryston Component×1 |
A facility for making Xiranite-based products.
Recipes (2)
| Input | Output |
|---|---|
| Burdo-Muck×1 + Liquid Xiranite×1 | → Bumper-Rich×1 |
| Stabilized Carbon×2 + Clean Water×1 | → Xiranite×1 |
When outside the Core AIC Area, this facility auto-connects to the PAC and Xiranite Relays within an 80-meter radius; and to Xiranite Pylons and other power facilities within a 30-meter radius. However, it cannot connect to other power facilities within the Core AIC Area. When inside the Core AIC Ar
This relay can be used to transmit power to other facilities within an 80-meter radius. Researching certain AIC Factory Plan technologies also lets this facility wirelessly supply power to other Endfield facilities within a small area.
When outside the Core AIC Area, this facility auto-connects to the PAC and any Xiranite power facilities within an 80-meter radius. However, it cannot connect to other power facilities within the Core AIC Area. When inside the Core AIC Area, it only auto-connects to the PAC. This facility can be use
A placeable loading point that delivers goods from the AIC Factory to a local depot. The Depot Loader must be placed right next to the Depot Bus.
Once connected to the power grid, this pylon can wirelessly power all Endfield facilities within a sizable area. Researching certain AIC Factory Plan technologies also gives this facility a 30-meter power transmission capability.
A placeable unloading point that transfers goods from a local depot into the AIC Factory. The Depot Unloader must be placed right next to the Depot Bus.
A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Jincao.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Redjade Ginseng.
A facility for dispensing fluids.
A facility for storing fluids.
A bus section that can be deployed in the Core AIC Area. The Depot Bus Section must be connected to a Depot Bus Port or other active Depot Bus Sections. Once active, Depot Loaders and Depot Unloaders can be attached to the Depot Bus.
The origin of the Depot Bus. The Depot Bus Port can be placed anywhere in the Core AIC Area.
A facility that can be used to post and leave beacon memos.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Tartpeppers.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Aketine.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Reed Rye.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Jincao and a higher chance of Fluffed Jincao.
An electric nexus is usually deployed at the end of a power transmission line.
A smaller version of the Endfield technological nexus. It works like the original Automation-Core.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Yazhen and a higher chance of Thorny Yazhen.
A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Yazhen.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Buckflowers and a higher chance of Firebuckle.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Citromes and a higher chance of Umbraline.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Sandleaves.
To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Amber Rice.
A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Redjade Ginseng.
A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Amber Rice.
The core of the Endfield AIC technology. It serves as the nexus of the AIC and its power grid.
A facility that sprays fluids in a fixed direction.